Fallout New Vegas

File information

Last updated

Original upload

Created by

Corejob

Uploaded by

Corejob

Virus scan

Safe to use

Documentation

Readme

View as plain text

Fallout New Vegas SelectFire Script 2.0
By Corejob AKA Tod Glenn

Report bugs or make feature requests to [email protected] or
on the nexus forum. Please include a detailed description and the version
you are using.

This esm add the ability to convert any semi-automatic or fully automatic
rifle into a select fire weapon.

This esm requires New Vegas Script Extender!

Get it here: http://nvse.silverlock.org/

How to use this esm.

Simply drop this esm into your fallout data folder.

Open the weapon you wish to add in GECK as the active file. Make sure
that the SelectFire.esm is also selected.

NOTE: in order to open multiple master files you must edit GECKcustom.ini
Set bAllowMultipleMasterLoads=1

in Scripts (the pull down directly under the 'Name' field) select one
of the available scripts

SelectSemiAuto - for a two position selector between semi and full automatic
SelectSemi2Burst - for a two position selector betwenn semi and 2 round burst
selectSemi2BurstAuto - full 3 position selector: semi, burst and auto
SelectSemi3Burst - for a two position selector betwenn semi and 3 round burst
selectSemi3BurstAuto - full 3 position selector: semi, burst and auto
SelectSemi4Burst - for a two position selector betwenn semi and 5 round burst
selectSemi4BurstAuto - full 3 position selector: semi, burst and auto
SelectAN-94 - three position selector:semi, 2 round burst at 1800 rpm and auto at 600 rpm
SelectHKG11 - three position selector: semi, 3 round burst at 200 rpm and auto at 600 rpm

SelectfireScript is deprecated and included for backward compatability
for weapon that use the SelectFire 1.0 script

NOTE!!

In the 'Game Data' tab set the 'Fire Rate' to some value other than 1.0000.
This is the number of shots the weapon can fire per second in automatic mode.
That is: Fire Rate equals rounds per minute/60. This must be set to the rate
you want while in full auto mode. It has no effect on semiautomatic mode.

Save.

In Game:

New Vegas Script Extender must be installed for this mod to work!
Equip the weapon.

Press the 'M' key to toggle between semi and automatic fire.

Thanks to kerededyh for his original scripts that heavily influenced
these.

==========
History:
==========
V2.4
21 Oct 2011
Added function to capture the attack multiplier and reset it when
switching between semi and automatic modes

V2.2
12 February 2011
Fixed master list
added support for HKG11
Added 2 and 4 round burst

V2.1
11 February 2011
Added support for AN-94

V2.0
10 February 2011
Added support for
Semi - Auto
Semi - Burst
semi - Burst - Auto

Semi attack animatyion is captured and weapon is reset to the proper
attack animation when reset to semi-automatic

Burst feature works with any rate of fire. The correct 3 round burst
is fired whatever the rate of fire is set to.

V1.0
29 Jauray 2011
Released after testing as version 1

27 Jan 2011 Released first beta for external testing

==========
To do:
==========

Add support for attacked grenade launcher.