Fallout New Vegas

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Corejob

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Corejob

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27 comments

  1. Ayures
    Ayures
    • member
    • 1 kudos
    semi-auto feels way too slow and it seems the silencer breaks the texture
  2. NicotineCaffeine
    NicotineCaffeine
    • member
    • 10 kudos
    Cool also the hair of your character. It's a your mod?
  3. TurtleApocalypse
    TurtleApocalypse
    • member
    • 0 kudos
    Is it just me or does the gun not shoot straight? It seems a little bit off to the right.
  4. XDreadfulKillerX
    XDreadfulKillerX
    • supporter
    • 0 kudos
    When ever I load up the Galil CailerX or not, it crashes my game... help?
  5. ptp190
    ptp190
    • member
    • 0 kudos
    High there just found and used the gun. Well both of them. Plz make the Tavor. That would be awesome.
    1. Iconoclast666
      Iconoclast666
      • member
      • 0 kudos
      I second this, Tavor is my raifu, I NEED IT!
  6. TacticalAce
    TacticalAce
    • premium
    • 15 kudos
    A couple of things. You didnt specify which one was for caliberx and which one was the regular version. Also will this work with rage's Galil? Also what is the hot key for the select fire? And finally can you make one of the versions with the synthetic handguards thank you!
    1. ThunderxBear
      ThunderxBear
      • member
      • 0 kudos
      I can't get this or your select fire mods to work....I have the NVSE too...
  7. killerstein
    killerstein
    • member
    • 0 kudos
    everythihng is very nice,thanks,BUT why is it semi-automatic?Can you make an automatic version?
  8. dmalleus
    dmalleus
    • member
    • 0 kudos
    An excellent mod, plus someone finally made a 7.62 version of Galil. Good work Corejob!
  9. Corejob
    Corejob
    • premium
    • 9 kudos
    Everyone, thanks for all you comments and questions. I have been off the boards for quite a while and am just now returning. If you have problems with any of my mods, you can email me directly at todg at cordite.com and I will try and get things fixed.

    Tod
  10. Foxd1e
    Foxd1e
    • member
    • 12 kudos
    @LanceScarsella The additem codes work just fine, you do know the xx in the codes are supposed to be replaced with the current Load Order position of the mod, FNVEdit and FOMM can tell you the Load Order easily.