wizzydizzy: The game has a 'books read' stat (that you can find in your Pip-Boy). LOTW checks this stat; it doesn't track the number of books read itself. I didn't realise that the game counted skill magazines as 'books' (I guess I was taking it too literally; magazines do not equal books, in my mind). I barely ever used skill magazines myself; that was one of the reasons I made this mod: it gave skill magazines another use.
So that's annoying. I'll probably change that part of the mod (should I update it again) so that you can't be awarded the perks in that way; you have to select them during level up or character generation.
I'm hesitant to add the biannuals to the exchange service because the number of skill magazines you can find in-game is effectively unlimited.
Did you make magazines count as books for acquiring the perks on purpose? It makes things pretty easy. You can get both perks before even leaving Goodsprings for the first time.
I now realize what you meant by exploiting a biannual exchange option; one could get a high critical chance in no time... But what about allowing exchange of biannuals with the exception of "True Police Stories"?
@antistar Have you thought about adding the biannuals to the Mojave exchange service as well? Later in your game, there's no need to improve some skills anymore, but you might still have enough magazines to craft biannuals for that particular skill. Being able to exchange those would make more important skills further benefit from your mod.
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or drop box whatever it is
JW
So that's annoying. I'll probably change that part of the mod (should I update it again) so that you can't be awarded the perks in that way; you have to select them during level up or character generation.
I'm hesitant to add the biannuals to the exchange service because the number of skill magazines you can find in-game is effectively unlimited.
It makes things pretty easy. You can get both perks before even leaving Goodsprings for the first time.
I now realize what you meant by exploiting a biannual exchange option; one could get a high critical chance in no time...
But what about allowing exchange of biannuals with the exception of "True Police Stories"?
Have you thought about adding the biannuals to the Mojave exchange service as well?
Later in your game, there's no need to improve some skills anymore, but you might still have enough magazines to craft biannuals for that particular skill.
Being able to exchange those would make more important skills further benefit from your mod.