Fallout New Vegas

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SpeedDaemon

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SpeedDaemon

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About this mod

This mod adds: - Missing ammo recipes (and adds some new ones) - Proper weights for ammo components - Ability to craft casings and primers - Modifies all recipes to use more realistic amounts of components

Permissions and credits
Expanded Ammo Crafting - readme

Changes:
1. Missing ammo crafting recipes have been added (includes all ammo types covered by LFox's missing ammo recipe mod and then some, but vastly different recipes). All recipes and their corresponding breakdowns are now symmetric (you get out what you put in).

2. "Powder, Pistol," and "Powder, Rifle" have been replaced with generic "Gunpowder" used by all ammo. Recipes are included to convert existing pistol and rifle powder to gunpowder at an ammo bench.

3. All ammo creation and breakdown recipes now use more realistic materials and ammounts (for example, standard M193 5.56 now uses 45 grain of lead and 10 grain of copper, 24 grain of powder, plus casing and primer.

4. Ammo weights have been updated to their real-world values (as best I could find them)

5. Casings, primer compound and primers can now be crafted.

6. All ammo components now have proper weights, including casings. The "units" for the metals and gunpowder is grains (1/7000 of a lb), and one unit weighs as close to one grain as I could get it (about 30% lighter, since GECK is limited to 4 decimal places)

7. All new recipies for casings, primers, etc. require the Hand Load perk


Additions:
1. Added 5.56mm Match Hand Load

2. Added 12.7mm JSP Hand Load

3. Added new components copper, depleted uranium, and metal (which covers brass, aluminum, steel, etc. used for casings, primers, and penetrators). Scrap metal, scrap electronics, fission batteries, and tin cans can be broken down to get these new materials.


Acknowledgements: The scripts for adding rifle & pistol powder jars to the players inventory were taken from Yukichigai's BoxFix.esp mod, and are used with permission.

IMPORTANT! If you're using the above BoxFix.esp, load that BEFORE this one. If you don't get Gunpowder when you buy jars of powder, you probably have another conflict; however, you can just use the conversion recipe.