FALLOUT NEW VEGAS
Colossus Enclave - Lienas Squad Armour by Dae
New Vegas » Armour
Added: 22/01/2011 - 11:11PM
Updated: 26/02/2011 - 12:57PM

2,107 Endorsements

3 Latest version

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Uploaded by daejones

Description

Last updated at 12:57, 26 Feb 2011 Uploaded at 23:11, 22 Jan 2011

Hi There,

-- Updates --

The Hardened HAZMAT meshes are now up. (see install updating for details)

-----

Version 3 Now Live. (if you are updating from version 2 please see installing/updating section below).

This version contains a number of small fixes to the meshes and a change to the esp which should solve the few people still reporting issues from version 2's problem. If you are updating there is no need to download the textures again.


Colossus Liena's Sqaud

This mod introduces 4 new power armours and 4 new weapons. All of these have unique meshes and are designed to be balanced in the normal game. These are worn by a Liena's Squad, a former Raven Rock Enclave Squad which have crashed their Virtibird south east of Nelson.

-- Liena's Squad --

Liena's Squad consists of 3 members and herself. Each member has their own special armour and weapon. They are currently patrolling the area around the viritbird. They will attack the Player on sight.

-- Former Enclave Officer Liena --

Liena has a modified suit of Tesla Armour. Graphically its unique and has seperate meshes for males and females. Stats wise its normal Tesla Armour.

Liena also has a plasma hunting shotgun. It uses 12g shotgun shells but fires plasma bolts. Stats wise it works roughly as a slightly shorter range but more powerful plasma rifle.

-- 1st Sergeant Trigaurd --

Trigaurd has his own suit of Power Armour. Stats wise its the same as Encalve Power Armour, but has unique meshes (sperate for male and female).

Trigaurd has a modfied minigun. Stats wise it is basically a slightly more damaging minigun with a smaller spread.

-- Burther, HAZMAT Operator--

Burther has an aspecially large suit of Encalve armour, modified heavily for use in Hazadous Conditions. The armour itself is Enclave Power Armour, however the Helmet is equivelent to a full Rad suit (note, the helm has no back, so will only work with the Hazmat Power armour).

Burther wields a Gauss Cannon. It fires gauss shells much like the rifle although with a much higher rate of fire. (each shell does significantly less damage however)

-- Rebbeca, Combat Medic --

As the Teams medic, Rebecca's Armour is lighter than the others, but is equipped with stimulents and Anti-venom. Stats wise the armour is lighter than normal power armour with a lower DT but adds 45 Poison Resistance and 45 HP.

Rebecca wields a silenced Laser Rifle. Stats wise it is roughly equivelent to a the unique AR Las Rifle.

Install/Updating

To install, extract the data from the Full Version into your data folder.

Updating the HAZMAT Armour to Hardened

The meshes are a direct replacement for the Burther Armour in the original version. The update file (in optional files) includes 2 variants of the female mesh and the male mesh. To use the alternative female mesh, copy it into
Meshes\Armour\Colossus NV and allow the file to overwrite. The alternative mesh has the heaviler chestplace like the male armour (see screenshots).

Updating from Version 2

If you are updating from version 2 you only need the Esp and Meshs file.

If you were having problems with CTD in version 2, you will need to make a clean save outside of the Nelson Cell (Goodsprings is a good place to be sure) before playing with this version.

By 'clean save' I mean a save without the previous versions of 'this mod' activated. To do this:

1. Deativate the mod and load up Fallout NV
2. Ensure you are not in the Nelson Cell (i.e Travel to Goodsrpings)
3. Save the game and Exit Fallout NV

Once you have your clean save, reactivate the mod and start the game. You'll then have to travel back to nelson and kill the squad again, but this should solve any issues you had.

Uninstall

Delete the files, untick the esp.

Compatibility Issues

It is unlikely but possible mods that change faction details may conflict (as the squad has its own faction). If you do have problems, ensure this mod is as low down the loading order as possible. If you do have any trouble feel free to PM me :)

Credits

A number of other modder's resources have been used in this mod. All resources have been used with permission or on the understanding they were posted as 'modders resources'. If anyone has any issues with any of the componants, please contact me :)

Many Many thanks to all of the below:
(if I've missed anyone, please let me know)

Ghost body Suit Coverstion - bunsaki (http://www.fallout3nexus.com/downloads/file.php?id=13975&navtag=file/images.php?id=13975&tab=3)
NCR Power Armor Redesign - TOXA (http://www.newvegasnexus.com/downloads/file.php?id=39344&navtag=file/images.php?id=39344&tab=3)
DX Textures for Fallout 3 - Wei Jie Sen (http://www.fallout3nexus.com/modules/members/index.php?id=1026866)
Type 3 BB Armor and body replacer (NSFW) - 2pac4eva7 dimon99 backsteppo carollj2 (http://www.newvegasnexus.com/downloads/file.php?id=34735)
Laser Pointer for Silenced 10mm Pistol - Nopheros - http://www.fallout3nexus.com/downloads/file.php?id=692


Please give me any feedback you have, it is much appreciated

and finally... enjoy eh?

Dae