Ok np. thought i would ask. The base is still cool anyways without it. U made the theme fit right in. Perhaps down the road if u learn scripting for the terminal, that would rock. Thanks for the response. Good luck with any additions.
Originally, I had planned to but after not being able to create the scripts I need I'm gonna give it up. I was wanting to add a computer that would open a hidden access panel which would lead to an underground bunker.
Sorry, one more thing I wanted to ask was, did u have any plans to add like a fallout bunker down below that u have to work for or find a key for and that u could go really crazy on with the whole spec-ops theme rolling in this base? Also, I had a chance to look thru it and I really like it alot and definitely plan on using it. Thanks for the cool looking base and I will install ur Armor companion mod as well. Might as well go for the whole package yes? great work ty
Sorry Vincent, AWOP is A World of Pain, its a mod that adds a lot of dungeons to the wasteland below some common areas. U might wanna check it out. It looks really cool. I am just waiting for him to finalize it before i install it.
Not sure if this house will conflict with AWOP as i dont have it installed. You could install it Vincent and run it thru FNVedit and see.
Ty for the response on the containers. Just wanted to be sure.
@fiskin1: No, the containers do not respawn. I made sure of that before I uploaded it.
@superseion: The Grenade Hotkey mod has the same feature. But what is AWOP? This mod only changes the interior cell. Everything outside the house has been completely left alone.
Hmm, I kinda like this better than the other one. Gonna download it and install it. I need to get the 9 iron out of there first and loot the place first. lol. Ur armor companion mod is pretty sweet lookin too. Gonna check that out. Thanks for this. its a really neat looking house, especially with the red.
Question tho: Are all of the containers inside respawnable or no? Cuz I had a house mod that had that prob but I read a post that someone said that they did and I got all my stuff out before it happened. Just wanted to be sure. Its a common oversite in authors making house mods I heard. Never tried it myself but my buddy who is a hardcore GECK modder told me so. Thanks, cant wait to see this in action.
@superseion, How come? Does AWOP change that building? I know he tried to keep the outside areas low impacted by the AWOP. Just curious cuz I want to try AWOP. It looks really cool.
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Not sure if this house will conflict with AWOP as i dont have it installed. You could install it Vincent and run it thru FNVedit and see.
Ty for the response on the containers. Just wanted to be sure.
Russian localization?
@superseion: The Grenade Hotkey mod has the same feature. But what is AWOP? This mod only changes the interior cell. Everything outside the house has been completely left alone.
Question tho: Are all of the containers inside respawnable or no? Cuz I had a house mod that had that prob but I read a post that someone said that they did and I got all my stuff out before it happened. Just wanted to be sure. Its a common oversite in authors making house mods I heard. Never tried it myself but my buddy who is a hardcore GECK modder told me so. Thanks, cant wait to see this in action.
@superseion,
How come? Does AWOP change that building? I know he tried to keep the outside areas low impacted by the AWOP. Just curious cuz I want to try AWOP. It looks really cool.