hey i hope you read this, can you please upload version 1 again? i'm using a mod to spawn me in different places of the map for more variety when starting a game and i'd love to have the sandstorm activate from the go instead of having to go all the way to the tower to activate it.
Is there any way to make the storms look darker? I tried using Caesar's ENB with this but the sand storms have a very grayish color which isn't very fitting.
I've very much enjoyed the mod for my DUST playthrough. It always seemed missing something like this, due to how "apocalypse of the apocalypse" the game was supposed to feel in DUST.
My only criticism is that dust storms are silent, hah. It's kinda weird having all this dust blow around without the sound of wind. I don't know if adding windy sound effects is within the capabilities of this mod, but it'd definitely perfect it. Thanks for the work done thus far on it, regardless.
I like the idea of this mod, but to get to the button is a pain for me since I'm doing a DUST playthrough. Is there any way you'd either A: Make a version that automatically has the duststorms globally on. Or B: Make a DUST compatible version that has the buttons closer to the Safehouse?
Any chance you give it a "night only" option? Would love sandstorms to hit as the desert cools off. Making nights a hell you wouldn't want to travel in. Any case, great idea for us crappy weather lovers. I use a zombie-ghoul mod and this would make it even better.
I actually really love this mod. I use this with the Nevada Skies sandstorm always on and they look really good together. Having them together also makes the Mojave seem like a much, much bigger place and it actually feels like your in the ass end of nowhere. c: And I too would pick heavy rain over sunshine any day!
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or what is the mod that gives the sandstorm from Oxhorns Cottonwood Cove video?
My only criticism is that dust storms are silent, hah. It's kinda weird having all this dust blow around without the sound of wind. I don't know if adding windy sound effects is within the capabilities of this mod, but it'd definitely perfect it. Thanks for the work done thus far on it, regardless.