Fallout New Vegas
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EpF

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EpF

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Redistributes level requirements to reveal perks on odd-number levels to compliment Perk Every Level.

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**REQUIRES** Perk Every Level or similar.

Perk Every Level makes a single Game Setting change which allows you to choose a Perk at every level - it does not change perks at all. This mod is meant as a companion to that mod, as it makes some perks available on the odd-numbered levels. Mostly it does this by relevelling perks downwards; i.e., some perks which required level 6 now only require level 5. However this was not always possible, though with one exception no perk has been moved by more than one level - so if a level 6 perk didn't move to level 5, it only moved to level 7. I tried to maintain a 'smooth curve', which resulted in the one exception to the 1-level change, which is that the Explorer perk has been moved from level 20 to level 25. 'Smooth curve' refers to the progressively fewer perks available as levels increase, so the greatest number of new perks becoming available happens early in the game with only 1 new perk being selectable for the last 3 or 4 levels. This is in keeping with the vanilla trend.

I have another mod which adds figures to the descriptions of perks which didn't have them in vanilla, and these are integrated here - though only where the two intersect.

In short, this mod changes very little. Even if you didn't have Perk Every Level or similar, you would still see all the perks, and most of them would be selectable at the same level as in vanilla. This just makes it a bit more interesting when you have Perk Every Level installed.