Fallout New Vegas
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Sagittarius22

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sagittarius22

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19 comments

  1. OldWorldRanger
    OldWorldRanger
    • BANNED
    • 0 kudos
    Just for the record, that invisible man outfit would be sweet armor.
    1. CoolestGeekEver
      CoolestGeekEver
      • member
      • 1 kudos
  2. COBRAV3NOM
    COBRAV3NOM
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    Didn't work for me. Have all requirements. Was far away with a sniper, crounching (hidden) and killed in one shot to the head with a suppressed weapon. Still got rep. The AI didn't even move after... Just kept standing there.
    1. fcmem
      fcmem
      • member
      • 1 kudos
      You have to be in a stealth field, either a suit or a stealth boy.

      The script it runs checks for "chameleon" which is the games code for "stealth field effect"
      It worked fine for me if I was stealth-ed.

      I agree, I was hoping this would just ignore reputation changes while "hidden" but that's not how it works unfortunately :(

      Of course the mod doesn't promise it works on "hidden" status.

      The search continues for such a mod.
  3. Wolf7000
    Wolf7000
    • member
    • 69 kudos
    I killed a group of slavers legion but the reputation has remained neutral. Mod Endorsed!
  4. DarthTrog
    DarthTrog
    • member
    • 2 kudos
    Glad I found this, solves so many issues. Works great, thanks for the brilliant work. After more testing, I found that I was still gaining infamy for killing NCR. I tested the other mod- http://newvegas.nexusmods.com/mods/41943, And it pops up the text saying I had infamy but I suffered no loss in Reputation. Also other NCR were still friendly. So not sure what is different but the other one does a better job.
  5. GothikaGeist
    GothikaGeist
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    • 34 kudos
    So we ought to change the SAGChameleonScript for this to work correctly?
  6. hownice
    hownice
    • member
    • 10 kudos
    The file itself is not working however with many helps from f3underground I got working script~!

    this one is from Wreched

    scn SAGChameleonScript

    Begin GameMode

    if (player.getav Chameleon >= 1)
    con_SetGameSetting fReputationBumpVeryMinor 0
    con_SetGameSetting fReputationBumpMinor 0
    con_SetGameSetting fReputationBumpAverage 0
    con_SetGameSetting fReputationBumpMajor 0
    con_SetGameSetting fReputationBumpVeryMajor 0
    con_SetGameSetting fReputationMajorCrimeNeg 0
    con_SetGameSetting fReputationMinorCrimeNeg 0
    else
    con_SetGameSetting fReputationBumpVeryMinor 1
    con_SetGameSetting fReputationBumpMinor 2
    con_SetGameSetting fReputationBumpAverage 4
    con_SetGameSetting fReputationBumpMajor 7
    con_SetGameSetting fReputationBumpVeryMajor 12
    con_SetGameSetting fReputationMajorCrimeNeg 30
    con_SetGameSetting fReputationMinorCrimeNeg 2
    endif

    End
  7. taitai907
    taitai907
    • member
    • 7 kudos
    I thought they already had this in New Vegas. I killed Legionnaires in Nelson with a Stealthboy and had no reputation effect.
  8. tnu
    tnu
    • member
    • 25 kudos
    I tried this and it didn't seam to work I'm working on a Mole playthrough where I Infiltrate the Legion and kill Caesar but I can't get pasta part of Render Unto Caesar without failing Don't Tread On The Bear . I tried using a Stealth Boy with this mod to circomvent it but the reputation change still occured. as well I tried killing Caesar with my Stealth Boy active and using Mr. Sandman
  9. sagittarius22
    sagittarius22
    • premium
    • 975 kudos
    Ho damn thanks for pointing that out, I thought that the value was 1= activated and 0= deactivated
    Damn it!
  10. EpF
    EpF
    • supporter
    • 7 kudos
    Shouldn't the script be testing whether or not the player has a chameleon level of 100 instead of 1?