Fallout New Vegas
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Lexx

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Latexschlampe

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13 comments

  1. SummersetBanjo12
    SummersetBanjo12
    • member
    • 2 kudos
    Is this compatible with New Vegas interior?
    1. MrLexx2k
      MrLexx2k
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      No idea. I don't like NV Interior, because the new maps are all mostly overdone for my taste.
  2. CountVoo
    CountVoo
    • member
    • 5 kudos
    Good work! ... (short mod, as you said).
    note (as many others do this as well), raiding the items after killing off the enemies should not be 'stealing' and losing karma(?)
    But I always go >> player.rewardkarma 100 (to get karma restored)
  3. MrLexx2k
    MrLexx2k
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    If I could, I would add voice over. But without good voice actors, it will not happen.
  4. gully12397
    gully12397
    • member
    • 0 kudos
    So, that's a no for voice acting?
  5. kotekzot
    kotekzot
    • BANNED
    • 11 kudos
    nice.
  6. MrLexx2k
    MrLexx2k
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    • 141 kudos
    Right now, voice acting is kind of canned. Couldn't find much people to help with it, so I've let it be. No clue if I will ever come back to the voice actor thing.
  7. alec6694
    alec6694
    • member
    • 12 kudos
    Tracking this, because you said there may be voice acting, I dont want to install until that is added, because I feel that will make this mod 100 time better than normal
  8. MrLexx2k
    MrLexx2k
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    The npcs (NCR and Fiends) are as strong as they are on purpose, nothing to fix here. Else it would be far too easy and you could run through the building in a few seconds. Also the building is so small, it's not possible to snake in there without them seeing you. (Plus, Fiends in the game should be stronger in general. Right now, they are just cannon fodder and not a serious threat as they are said to be.)

    I don't see why a ex-NCR soldier is too far fetched. They aren't super soldiers, but normal people. That beeing said, they are soldier, not ranger. They got kicked out in the basic training.
  9. lanep25
    lanep25
    • member
    • 3 kudos
    The mod is a good start but needs some serious adjustments. A fiend ex-NCR ranger.... thats way far fetched. Simply improbable. *And* while playing through it I was disappointed how the fiends where Super-fiends, and not junkie trash that they should be. My character had a 90 stealth and a silenced sniper rifle- needless to say, I was utterly disappointed to have my presence recognized. It was as if they the perk of super perception. And it took 2 or more shots with the rifle to put those junkie dogs down.
    Bottom line, fix the NPC stats, and maybe revise the fiends boss character a little. The fiends stats is a definitive must.
  10. devinpatterson
    devinpatterson
    • supporter
    • 113 kudos
    Dang, 3rd time I'v tried to endorse this file. keep getting;
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    Orginally tried it yesterday. Good mod deserves some endorsements. Allthough tap-trap is crazy tough