Fallout New Vegas
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103 comments

  1. STuRoK83
    STuRoK83
    • supporter
    • 13 kudos
    It seems this mod transferred much of my parts into the toolbox, but deleted almost all of it.  There's now only a single lead piece, a single primer of everything, singles or tiny amounts of what I had, and it seems like whole stacks are gone too,  I don't even know what's missing thats not there.  Just A LOT is missing!  grrrr.  dangit.  This mod seemed awesome.  and worse is I didn't catch this for a while so there's no reverting to an old save. I'll just have to console some stuff back in. ugh. 
    I'm certain it's not the author's fault, but the game updates breaking mods.  
  2. qwerty134930
    qwerty134930
    • premium
    • 0 kudos
    does anyone know how'd i go about replacing the reloading bench in this mod ( https://www.nexusmods.com/newvegas/mods/59582 ) with an automated one in the geck?
  3. eLucifer
    eLucifer
    • member
    • 40 kudos
    I put the ammo in the break box and pull the lever. I hear the sound but nothing happens. I cannot make my new ammo this way. I still have to break it up 100 by 100. Any help?
  4. SirPhoenixBlood
    SirPhoenixBlood
    • member
    • 0 kudos
    does this mod work with tale of two wastelands?
    1. SirPhoenixBlood
      SirPhoenixBlood
      • member
      • 0 kudos
      its not i need help getting this to replace all ammo presses in TTW
    2. Bottletopman
      Bottletopman
      • member
      • 37 kudos
      Modders:
      If your custom home contains a reloading bench, a master file (RBX.esm) is provided to change it to the automated version (within the GECK).
  5. Gobananas01
    Gobananas01
    • supporter
    • 0 kudos
    Does this work with DUST? He said he added some benches.
  6. JookyThingy
    JookyThingy
    • member
    • 2 kudos
    I'm using Craft Pack/Craft Master. That mod adds a few functions to the bench like a new menu and certain functions like non-stop crafting. Once I installed ARB, those Craft Master menu options disappeared. I'm guessing both ARB and Craft Master replace the reload bench with a whole new version, so it makes these two mods incompatible. I'm wondering if I can combine the two mods somehow so I get the benefits of both.

    Maybe if both authors cooperated to merge/patch the mods so they work together. I'm going to propose this to the Craft Master mod author, see how it goes.

    ARB is a brilliant idea. Adds no new content. Just makes crafting so much less tedious. Thanks a bunch.
  7. bronysplatter
    bronysplatter
    • member
    • 0 kudos
    at this very moment i have about 5000 5.56 fmj rounds i need to turn into ss109 AP rounds from the caliber mod to keep my m4 fighting fit. i was at it for about 20 minutes and then i thought. "hey, this mod exists".

    you literally NEED this mod for high count ammo conversion or you will be at the bench literally all day like i am.
  8. KidGrim
    KidGrim
    • member
    • 0 kudos
    I Don't quite understand why, but this mod completely crashes my game whenever I enter The Old Mormon Fort. Yes, I did go through all my mods and test. Yes, this one is the culprit. No, I have no ideas as to why. Place doesn't even have a reloading bench.
     
    No big deal, though. Can just finish up all the quests in the place and never go back. Just wanted to point it out, though.
  9. Vancer2
    Vancer2
    • member
    • 2 kudos
    I BROKE IT
     
    ScreenShot6_zpscbfb533a.png
     
    well not really but Its never looked like that before this is right after i started  a  new game
  10. RobThom
    RobThom
    • BANNED
    • 1 kudos
    Whew!

    What a drudgery saver

    Now if I can just find a hack to either make more then 100 at a time, or at least not close the inventor window after every choice