huy guys, i dunno if it being monitored or not, but i found problem, primer box wont converted to single primer, and 20ga buckshot do no damage, even though i love the explosive round
Hey all, found a bug. This mod removes the GRA 5mm JSP hand load ammo from the list of 5mm ammo; thus, all of your 5mm weapons won't be able to use the JSP round.
It's a pretty simple fix with the GECK: Load up the FNV and GRA masters, along with this mod. Then edit the 5mm ammo form list and drag the 5mm JSP ammo into it (it's listed as NVDLC something something 5mmJSP).
it's not so much "removing" so much as "not having it to begin with". This plugin doesn't have any of the DLCs on its masters lists, so it can't have the DLC ammo types on its lists.
I'd say it's easier to fix with FNVEdit than with GECK. If you're using Wrye Flash, even better; FNVEdit lets you create a patch that can be merged into a single Bashed Patch. (which isn't useful if you only have one patch, but I've got something like 120 patches which only take up a single slot in my load order while playing) Copy the AmmoList5mm record (along with the others that need fixing) into a new plugin, and you can drag and drop the missing entries into the patch's copy. Same result, but you're not editing someone else's plugin, meaning that if the plugin gets updated later you don't have to edit the same settings back in all over again.
re possible updating - I have an older version that works fine, only issue is the limit of 100X when doing things like Melt case xxx, or especially change powder types - I am always running out of pistol powder, and changing rifle to pistol in batches of 100 is painful
It seems that i can't craft "MATCH"/"hand load/jsp" ammo. Armor piercing and hollow point and every other thing like create missile, or melt ammo works flawlessly.
Edit: It seems you need hand loader perk to obtain "MATCH" ammo.
hello, good mod, a question ... could you please tell me which mod you use to narrow the letter, such as this in this picture http://www.newvegasnexus.com/downloads/images/37620-1-1290731072.jpg
44 comments
It's a pretty simple fix with the GECK: Load up the FNV and GRA masters, along with this mod. Then edit the 5mm ammo form list and drag the 5mm JSP ammo into it (it's listed as NVDLC something something 5mmJSP).
I'd say it's easier to fix with FNVEdit than with GECK. If you're using Wrye Flash, even better; FNVEdit lets you create a patch that can be merged into a single Bashed Patch. (which isn't useful if you only have one patch, but I've got something like 120 patches which only take up a single slot in my load order while playing) Copy the AmmoList5mm record (along with the others that need fixing) into a new plugin, and you can drag and drop the missing entries into the patch's copy. Same result, but you're not editing someone else's plugin, meaning that if the plugin gets updated later you don't have to edit the same settings back in all over again.
Armor piercing and hollow point and every other thing like create missile, or melt ammo works flawlessly.
Edit: It seems you need hand loader perk to obtain "MATCH" ammo.
thanks