Fallout New Vegas
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Sinraptor and kettchup

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kettchup

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44 comments

  1. PapiDimmi
    PapiDimmi
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    • 3 kudos
    What does this mod do, exactly? The page doesn’t explain.
    1. johnnie420
      johnnie420
      • member
      • 0 kudos
      it makes it so you can converd all the ammo into eachother like 556 break down to make 9 mm 
  2. deathdealer32
    deathdealer32
    • premium
    • 1 kudos
    Could you add DLC support? GRA ammo types like .50BMG Explosive can't be used with this mod because of the form list changes.
  3. abugroza
    abugroza
    • member
    • 0 kudos
    huy guys, i dunno if it being monitored or not, but i found problem, primer box wont converted to single primer, and 20ga buckshot do no damage, even though i love the explosive round
  4. landsharkgun
    landsharkgun
    • supporter
    • 0 kudos
    Hey all, found a bug. This mod removes the GRA 5mm JSP hand load ammo from the list of 5mm ammo; thus, all of your 5mm weapons won't be able to use the JSP round.

    It's a pretty simple fix with the GECK: Load up the FNV and GRA masters, along with this mod. Then edit the 5mm ammo form list and drag the 5mm JSP ammo into it (it's listed as NVDLC something something 5mmJSP).
    1. DaWrecka
      DaWrecka
      • member
      • 23 kudos
      it's not so much "removing" so much as "not having it to begin with". This plugin doesn't have any of the DLCs on its masters lists, so it can't have the DLC ammo types on its lists.

      I'd say it's easier to fix with FNVEdit than with GECK. If you're using Wrye Flash, even better; FNVEdit lets you create a patch that can be merged into a single Bashed Patch. (which isn't useful if you only have one patch, but I've got something like 120 patches which only take up a single slot in my load order while playing) Copy the AmmoList5mm record (along with the others that need fixing) into a new plugin, and you can drag and drop the missing entries into the patch's copy. Same result, but you're not editing someone else's plugin, meaning that if the plugin gets updated later you don't have to edit the same settings back in all over again.
  5. LoganThunder1986
    LoganThunder1986
    • member
    • 0 kudos
    This mod needs to be updated for the use of CaliberX mod. Can somebody do it or what?
  6. locky_dude
    locky_dude
    • supporter
    • 0 kudos
    Is this mod dead? Or is the author just busy with real life?
  7. mrmike49
    mrmike49
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    • 0 kudos
    re possible updating - I have an older version that works fine, only issue is the limit of 100X when doing things like Melt case xxx, or especially change powder types - I am always running out of pistol powder, and changing rifle to pistol in batches of 100 is painful
  8. Delacroix
    Delacroix
    • member
    • 1 kudos
    Any plans to update this, to feature both the .45 ammo, Rockets and such, from the new DLCs?
  9. piotrburz
    piotrburz
    • member
    • 8 kudos
    It seems that i can't craft "MATCH"/"hand load/jsp" ammo.
    Armor piercing and hollow point and every other thing like create missile, or melt ammo works flawlessly.

    Edit: It seems you need hand loader perk to obtain "MATCH" ammo.
  10. charlymaster
    charlymaster
    • member
    • 0 kudos
    hello, good mod, a question ... could you please tell me which mod you use to narrow the letter, such as this in this picture http://www.newvegasnexus.com/downloads/images/37620-1-1290731072.jpg

    thanks