Fallout New Vegas

File information

Last updated

Original upload

Created by

Gauntlet

Uploaded by

Jzihad

Virus scan

Safe to use

Tags for this mod

About this mod

A Balanced Ammo Recipe Mod that introduces 2 new ingredients - Copper and Depleted Uranium. Allows the Courier to breakdown and craft almost all Vanilla Ammo types with a slight twist.

Permissions and credits
Update 1_1

Removed a reference to 'That Gun' (I don't know how that snuck in there) which would have interfered with mods altering 'That Gun' from vanilla.

Either replace old esp with this one or make sure any mod to 'That Gun' loads after this one.

=================

Like many out there I was pretty irritated with the limits of the ammo bench, so this mod aims to address that.

All standard vanilla ammo is craftable and breakdownable, Hollow Point and Armour Piercing ammo is also available with the Handloader Perk. However HP and AP ammo are not interchangeable on the bench, you can't break down soft HP ammo and make huge quatities of hardened AP ammo, instead you'll need to source Depleted Uranium for the armour piercing bullet points, after all this is the Fallout world and all those Fission batteries have to be useful for something.

The Handloader ammo all require some Copper to jacket those Uber bullets, and Copper is also the main material for AP ammunition (inspired by R/L NATO rounds)

Additionally there are also some DU rounds, consider them special Handloaded Armour Piercing rounds (these are the only ammo types I have created) that give about 25% better performance over regular AP rounds.

Hopefully you'll find the whole collection balanced with no God Effects going on.

=====================

More specifically this mod adds recipes for Hollow Point and Armour Piercing rounds which become available for crafting on the ammo bench with the Handloader Perk, and use similar quantities of ingredients to their parent round.

Special/Plinking ammo generally uses slightly less powder than their parent round and is available without the Handloader Perk.

DU rounds are generally restricted to military calibers, there are also Shotgun Flechette rounds, require the Handloader Perk and are based on the ingredient quantities of Handloaded rounds.

Depleted Uranium is sourced from Fission Batteries and is a key ingredient for AP and DU rounds.

Copper is sourced from Conductors and is a key ingredient for AP, DU and Jacketed Rounds (Handloads + .223)

Handloader Perk is not required for breakdown of any ammunition, only repair skill needed.

Fixed the known bug with .44Handload not being available without both Handloader Perk AND Recipe

Adjusted Ammo Lists to include new DU rounds

====================
Conflicts
Anything that alters Ammo, Ammo Lists or Ammo Recipes is likely to conflict with this mod