Fallout New Vegas

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Puce Moose

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  1. Puce Moose
    Puce Moose
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    [size=+1]Chapter Three Completion Checklist[/size]

    So, you've finished Chapter Three, and want to make sure that you've found all of the hidden/extra content? Here's a few things to check and make sure that you've found/made/done all of the extra content.
    o Have you discovered (or made) all five Tiger weapons?
    o Have you eaten all ten ears of Easter Corn?
    o Have you explored Easter Land?
    o Did you obtain access to the Tiger EOTM Overlook?
    o Did you discover all 18 19 20 Tiger Campus locations?
    o Did you find the two new "harvestable" recipes?
    o Did you finish Moriella's Return?
    o Did you find & talk to Jacy and hear the rest of his story after he leaves the Hospital?
    o Did you acquire the Radiation Absorber?
    o Did you return to Linnea with completed genetic profiles for all six species?
    o Did you make & consume the final DNA recipe?
    o Did Linnea unlock all inaccessible/locked rooms in the Genefox Basement?
    o Did you find & install the Water Purifier Kit?
    o Did you return to Leslie and have a chat with him at the 188 trading post?

    Chapter Two Completion Checklist
    o Did you find all three Easter Cantaloupes?
    o Did you experience Audrey's side-adventure and meet Sidney at his research outpost?
    o Did you find out where Leslie went after you free him?
    o Did you get the recipes for the Swoozle Mine and Swoozle steak from Sidney?

    Chapter One Completion Checklist
    o Did you find Mr. M's memoirs and acquire the Gourmand perk?
    o Did you find all 18 recipes (one can only be found in Chapter Two)
    o Did you find the three Easter carrots?

    [size=+1]Will there be any more Tales content?[/size]

    Happy New Years everyone! In light of recent comments regarding some issues with the arrow management in Moriella's Return, I've been revisiting Chapter Three and have played through most of it for the first time in many months, making a few small changes along the way. Though my focus has been on Moriella's Return, I am also looking at a few other issues, such as the (still remaining) numerous cosmetic issues in TC, and Audrey's lightning weapon issues. My primary focus is Moriella's Return, and I think I have made progress in tracking down at least part of the janky arrow behavior (and of course, adding new gems and a couple of non combat encounters in the process, as is my custom). I will probably try and release a beta of the changes by the end of the month (link will be given in this space), so if you have any interest in that please check back near the end of the month. Now I'm off to try and finish Moriella's Return one more time - I swear that Rock Beetle is cheating.

    If you have any other issues that you've spotted that haven't been addressed in the most recent patch, feel free to post them or send a PM my way and I will take a look at them, time and feasibility permitting.
  2. LostMage
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    It has been...years since I first encountered your mods. I have no idea if you are still around, but I wish to express my appreciation. Your mods have made me smile and laugh my way through incredibly hard times. They kept me alive and thinking when I wanted to stop moving. I am probably past the worst of it and no longer the young woman who first ventured into a Tiger Facility through the eyes of a character. But...today I finally finished Tales from the Burning Sands. Tracked down every last Easter Corn and opened the final door that had frustrated me for years. The time or the headspace was never right before now. But I finally walked Ophelia, of all my characters, into the place beyond the door. We made it and I think she's going to get a small vacation in Jacobstown after all the running around. Me? I'm going to step outside and breathe deeply of the cool, fall air out here in the rural country of the south-eastern United States and know that the old phrase that there is no place like home to be true. The place you'd always like to be if you have any choice in the matter. And I'll always remember that I found a home in your mods too. Thank you for all your hard work, your off-beat sense of humor, and whatever person first put a gun in the paws of a tiger.
    1. spot10
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      I have just finished the mod and am ready to go back and open the Easter door, but now I can't find the damn thing.
      I thought it was in the BioEngine facility, but I have thoroughly checked and opened absolutely every door there, and it's just not there.
      Also thoroughly checked GeneFox and the Sunrise Hospital, and it's just nowhere to be found.

      Can someone please remind me where the hell that door actually is?
    2. GameGoon
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      Check Genfox Lab.
  3. GameGoon
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    Just like to say, love your mods. Quick question, how do I dismiss the striped mantis companion? I can't get to Big Mountain with him.
  4. csg1928
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    Weird issue (probably a conflict somewhere with my mods). Whenever I attempt to use the Anti-material nano bomb on the tower... it exploded but does nothing to the tower. Weirder still is that after it goes off, it leaves a buffalo goard seed... which makes me think I missed something in the construction of the bomb itself as the seed has ref ID associated with the mod itself... so what I am missing lol?
  5. Sh4d0wLuck
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    Quick question, is this compatible with ttw?
  6. sketch21
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    Quite an ambitious mod, hats off and kudos to the developers.
    A few kinks that I may need some help/light shed on:

    1. Not able to interact with Audrey after I drop her and she took out the force field. I tried interacting with her, but nothing coming up.
    Basically I just left her at the bio facility. Killing her just killed her, she did not leave anything behind.
    1. OleksAdm
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      If I'm not mistaken, in order to pick her up, she must have full health. She restores her health on her own when you are near her.
    2. nattaggart
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      With Audrey, I had an issue with the Tiger Labs Edition mod not allowing me to activate her. Disabling that mod allowed me to activate Audrey as normal.
  7. Nickolashka
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    I have a couple of problems:
    1. Leslie has only the trading dialogue line. I completed Chapter 3, got the prompt to talk to him, but he only offers to trade.
    2. What do I have to feed Audrey with? I got two "puzzles", figured out the gecko egg one, but I can't figure what energy weapon she needs. 
    1. nattaggart
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      For Audrey, she needs a vanilla laser pistol. I had a problem with getting her to "eat" one in my game, then remembered I had Mojave Arsenal installed, which merged vanilla and GRA weapons. In my case, I had to disable Mojave Arsenal's weapon merging in order to get a vanilla laser pistol in my inventory. Audrey then ate it as normal.
  8. Befo
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    This used to be part of my load order back in the day! How compatible is it with modern mods? I'm running Viva New Vegas Enhanced + Mohave Express Guide, along with Working on the Chain Gang, New Bison Steve and Afterschool Special.
    1. littlellv
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      very fire modlist, interested if it worked here. if so i'll probably grab
  9. Logan400
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    This sounds very interesting I'll take a look.
  10. ViatrixSharp
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    Absolutely awesome! Very interesting, having these quests without quest markers. One thing I'm having trouble with. I'm wrapping up chapter 3, and I'm trying to help Leslie. But I can't talk to the Sanibot. There's the press e to talk prompt, but no dialogue initiates, meaning I can't figure out where the trash is. Any ideas how to fix it, or just where to find the trash?
    1. drithius
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      Are you using my patch (Tiger Labs Edition)?
    2. ViatrixSharp
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      I am, yes.
    3. ViatrixSharp
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      Another issue I'm running into: I've completed the genetic sequencing for all six specimens, but talking to Linnea doesn't do anything. She just either says good to see you, or talks about her molerats. I'm pretty sure she said to talk to her once they were complete, and looking around for somewhere else to put the data brought up nothing. Am I doing something wrong, or is something *going* wrong?
  11. aufisch
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    Thank you Puce for this wonderful mod. I thoroughly enjoyed it up to this stage.

    I am, however, stuck now.

    I have so far fulfilled 6 of Linnea's Bug requirements (and I got the DNA-Info as well) but the last room (besides the Easter-Room) is still locked. Linnea only talks about her mole-rats' weak bladder and does not have anything new to offer. Can someone give me a hint as to how many variation of bugs I am still missing? Or is there something else that causes Linnea to open the last room?

    I am also missing the architect/doctor. I vaguely can remember her saying she will be staying at the Sunrise Hospital, before I left for the Tiger Campus, but she isn't there anymore. I searched the place (Lobby, Patient-Wing and Admin-Wing) thoroughly, but there is no-one and I don't have a living being showing up on my HUD either. I even TCL'ed through the walls and below of the hospital, but she is nowhere to be found.
    Can someone please tell me where she goes after the she is being freed from the cryo-chamber, and if she was supposed to stay at the hospital; does somebody have her in-game ID?
    1. spot10
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      I had this same problem.
      Found out she was in the locked server room, that I couldn't access.
      Had to no clip into the room to talk to her, to have her walk back out through the door, and open it, to move the quest forward.