Fallout New Vegas

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Last updated

Original upload

Created by

heramael

Uploaded by

Heramael

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Safe to use

About this mod

Adds a DT reducing effect to critical hits.

Permissions and credits
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MOD NAME---> Critical DT Reduction
VERSION----> 1.0
CREATED BY-> Heramael
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INDEX:

-> Requirements
-> About this mod
-> Installation
-> Files and their Proper Directories
-> Playing this plugin
-> Known Bugs & Issues
-> Version History
-> Incompatibilities & Save game warnings
-> Credits & Usage


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REQUIREMENTS:
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Fallout: New Vegas


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ABOUT THIS MOD:
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**UPDATES**
- All ballistic weapons now reduce DT. This means that turrets and robots have the ability to reduce your DT on a crit.
- Base critical damage for most ballistic weapons has been reduced by half. Some weapons did no additional damage on a crit so I halved base damage and incorporated that into their respective critical fields.
**END UPDATES**


I've always interpreted critical hits as finding and exploiting a weakness in an opponent's armor as opposed to a more powerful impact. Why would a projectile suddenly hit with significantly greater force than other projectiles fired from the same weapon? With that in mind I created this mod which causes a critical hit caused by a ballistic weapon to reduce a target's DT by 15.

I am considering giving the different guns differing values of DT reduction. Thoughts?

If someone wants me to make a version that doesn't reduce the DT quite so much I will do so.


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INSTALLATION:
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Extract to the Data directory.
Activate the mod with your launcher of choice.
Play. Kill.


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FILES USED AND THEIR PROPER DIRECTORIES:
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~~~~~~~~~~~README FILE~~~~~~~~~~~~~~
This file. Its placement is irrelevant.


~~~~~~~~~ESP FILE~~~~~~~~~~~~
\Data\critical DT reduction 10.esp


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PLAYING THIS PLUGIN:
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Pick up a ballistic weapon and engage your targets.


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KNOWN ISSUES OR BUGS:
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**Reducing the critical damage should make this more balanced. Give the new version a shot and let me know what you think.**

The DT reduction may be cumulative. I don't know how to check for that. If someone else knows how to do so, let me know, please.


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VERSION HISTORY
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0.9 - Initial release.

1.0 - Current release.
Critical hit damage reduced by half.
All ballistic weapons now affected.


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INCOMPATIBILITIES & SAVED GAME WARNINGS:
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Always make sure that you backup your existing savegame before use.

Any mod that adds an effect to the critical slot in the GECK will conflict, as will any mod that creates a "ReduceDT" or "ReduceDamThres" entry in the effects section of the GECK.


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CREDITS & USAGE:
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Me


--> Feel Free to use any of the resources I provided in this plugin, but give credit to me where it is due.