Fallout New Vegas

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Keldaria

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Keldaria

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About this mod

A Vault Like Bunker for use as a personal home !Version 0.2 - Does not yet contain furniture or containers - basic layout done!

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Bunker 68
!Version 0.2 - Does not yet contain furniture or containers - basic layout done!

Please note that this is my first attempt at a mod and I will be doing this in nice logical steps and stages.

A little background on the reason for the mod itself, its no secret that Fallout: New Vegas hit the scene only a few weeks ago, Soo the mods here are mostly still in development and needless to say there isn't something for everyone just yet. Me Personally I loved the Bunker 72 mod for Fallout 3 that was done by Lostmisery, unfortunately as of currently I've been unable to find a similar mod to suite my needs.

I loved Bunker 72 because it had everything I wanted like a Large Spacious Player Home, Bunker Style Theme that was felt up-kept, A Secret Entrance to fool would be looters, and Lots of organized storage space for our various hauls. Now Bunker 72 had a number of other neat features aswell but those were the basics I've decided to focus on for my mod and after I get those into place we'll see about adding in the extra's.

I've just finished the basic layout of the structure, Its certainly alittle bit bigger than I was planning but hey it came together nicely so I couldn't complain. Currently there is nothing in this rooms but furniture and containers are the next item on my todo list. So feel free to explore and bug check while I work on filling up all of this space.

I'm also hoping for suggestions about things or area's you'd like to see included (nothing too complicated please)

NOTE: I've not yet added installation instructions but its just 1 esp file soo if you can't figure it out then please hold off for now.

NOTE: This is not currently follower friendly, navgrids will be the first thing I add after I finish the layout

NOTE: This is a Completely New Mod, All of this is 100% Original Content (unless you count the basic building blocks Bethesda provided). While Its true I'm creating this to help replicate the feel of Bunker 72, the layout and all scripts generated are done by myself only (unless noted otherwise) and none of this was borrowed from Bunker 72 or other mods

UPDATES:

V0.1 -
Entrance Layout Done
Temporary Entrance Point Established - Goodsprings (will be replaced later)

V0.15 -
Additional Area's Added;
Mess hall / Kitchen
Mess Bathroom
Access to Main Overseer's Office (not the fake one at entrance)
Temporary Overseer's Quarters added (down the hall from the main officer)
Additional Hallways Added (can start to see by the layout that this will have much much more to offer as I don't like putting in hallways that lead to nothing!)

V0.17 -
Finished Layout of the Overseer's Quarters Area
Added Computer Room/VR Room Area Under the Overseers Desk
Added a Crew Recreation Room Under the Mess Hall
Rearranged the Vault Area to Better Align with the Hallways (no more ramp down)
Rearranged Upper Hallway in preparation for Crew Quarters/Showers
Extended the Hallway from the staircase down to nowhere (eventually will lead to Generator Rooms, and Cargo Area Below the Galley then back up the other side to connect to the other hall to act as another route from entrance)
Fixed layout of a few doors that tears in the fabric of space could be seen threw =P
Added a Table and Bar Pieces to the Overseers Dining Room (to verify the size and scale of the room)

V0.18 -
Crew Quarters + Shower Area
Bug Fix (removed dependence on classic pack)

V.20 -
Generator Room
Cargo Room with Secret Cargo Lift to Main Galley (Entrance Area)
A Topside Shack Entrance Way
Manhole to goes to Inner Gallery Now (will be keyed soon)
New Goodsprings Shack goes to Shack Entrance Area (see images)

STILL TO COME-
In V.3
Furniture
Crafting Stations

In V.4
Actual Storage Containers

In V.5
Nav-Mapping For Companions

In V.6
Computer Systems For Immersion and Functionality

In V.7
OPTIONAL FILE- Fully Stock the Facility with Armor, Weapons and Ammo

In V.8
Trash Disposer (Need to write a script)

In V.9
Add 1 or 2 NPC's to roam the hallways. Taking Suggestions.. will possibly add a few Optional Files for Different NPC's.

In V1.0
Possibly Add a Quartermasters / Vender Station/area