does this function similar to Real-life military emplacement? forgot the actual name but I think it was used on the HMV or the likes... if it is, cool... also why didn't you just add AP instead of converting the HE?
have downloaded and will endorse when the times up, just an idea, you could rename the basic grenade to fragmentation instead of armor piercing, makes more sense, anyways nice mod
yes it's rather odd. i just read the comments on the other mod and it seems GunEnthusiast had the same problem. you just inherited it. wild guess: since he uses the extracted files instead of the bsa, the mod referes to lose files and not the bsa while loading it and therefore does not find it if it's not in the data folder. that's the only explanation i could come up with allthough it doesn't seem right to me. but i don't know much about fallout modding and how the game handles it's files do you have any issues without the muzzleflash nif in the data folder?
z4ppy, before I start the change I must say this is weird, cause dlc03 files are included in meshes file provided by Obsidian in Fallout New Vegas with dlc03incinemuzzleflash01. Thanks for your cooperation, the fix has been uploaded
found the solution. since you used GunEnthusiast mod as template and he used a custom muzzleflash you need to include the file dlc03incinemuzflash01.nif in meshes/effects or change the part that refers to the custom effect.
i added the screenshots to the gallery. i was wondering because no one mentioned this, i already checked if i have all the files where they're supposed to be but couldn't find anything wrong there.
14 comments
wild guess:
since he uses the extracted files instead of the bsa, the mod referes to lose files and not the bsa while loading it and therefore does not find it if it's not in the data folder.
that's the only explanation i could come up with allthough it doesn't seem right to me. but i don't know much about fallout modding and how the game handles it's files
do you have any issues without the muzzleflash nif in the data folder?
Thanks for your cooperation, the fix has been uploaded
since you used GunEnthusiast mod as template and he used a custom muzzleflash you need to include the file dlc03incinemuzflash01.nif in meshes/effects or change the part that refers to the custom effect.
Would you provide a screenshot ?
It's a completely new issue to me.
Would you provide a screenshot ?
It's a completely new issue to me.