Fallout New Vegas

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tylitalo

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tylitalo

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42 comments

  1. deleted2027229
    deleted2027229
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    • 34 kudos
    Could you share the formula for how much you need to decrease the runmult setting relative to how much you increase the basespeed setting?
  2. inIimbo
    inIimbo
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    • 1 kudos
    how do you uninstall this properly? i dont like the changes and unistalled the mod but the changes didnt go away?
  3. Lucas9
    Lucas9
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    Works like a charm, will endorse in 15 minutes.
  4. LazySlacker
    LazySlacker
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    What is "No 2 handed rifle penatly"?
    1. tylitalo
      tylitalo
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      If you walk or run with a 2h rifle "readied" rather than "holstered" on your back, there's a -10% movement penalty in vanilla.
  5. TouristMcGee
    TouristMcGee
    • supporter
    • 6 kudos
    I've noticed that the version that says it doesn't increase run speed still makes me run faster. I like the faster walking a lot, but now running feels super quick, and sprinting is like a jack rabbit on cocaine...
    1. tylitalo
      tylitalo
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      You most likely have something else installed that affects movement. The only thing these mods do at all is modify the base movement speed and multipliers. I could see a conflict with scripted mods that affect movement, easily.
  6. LoneSoviet117
    LoneSoviet117
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    • 3 kudos
    If anyone's having problems with constant crashing indoors, try disabling this and see if that works.
  7. Nakatomi83
    Nakatomi83
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    I added this I added the one were (I think) you don't get pen for holding a 2 handed rifle I think I noticed a difference in running speed have to turn it off and compare will update later on
  8. Seasicktaters
    Seasicktaters
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    • 1 kudos
    Haven't tried it out yet, but I just want to ask in advance: With this mod installed, does your agility affect walking speed at all?
    1. tylitalo
      tylitalo
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      I've made no changes to the way any stats affect walking or running speed - only to the base walking speed and run speed multiplier.
  9. Wiznerd
    Wiznerd
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    • 2 kudos
    Works great (could be even slighly more faster though imo). I was also wondering if it was possible to add a smooth transition after switching from walking to running(I always play fpp, so I the tpp animations don't really bother me - they can be silly). Vanilla choppiness in this case is horrible. Walk - 0, run - 1, no animation in between... :/
    1. tylitalo
      tylitalo
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      I'm glad to see my small mods are still finding use to players of the game- thank you for the note.
      To answer your question, to add a transition animation or even to scale the speed of motion would require scripting - something this mod does not currently have, and to keep system overhead low and compatibility high, I would prefer not to add it.. as it is now, it's a simple tweak to a few variables, no more.
  10. slamminuk
    slamminuk
    • supporter
    • 10 kudos
    Resolved