Fallout New Vegas
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betajaen

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betajaen

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34 comments

  1. gamerkdoggy
    gamerkdoggy
    • member
    • 0 kudos
    Is there any way to make it have more than 4 locations?
  2. Bobdylanuberomega
    Bobdylanuberomega
    • member
    • 0 kudos
    it wont give me the two items is there somewhere i can find them or is it just broken i installed it with nexus mod manager and it told me it installed correctly but i dont get the two items
  3. dragonfire3405
    dragonfire3405
    • member
    • 45 kudos
    This mod is exactly what I was looking for! It works great! Many, many thanks!
  4. maskedman48
    maskedman48
    • member
    • 2 kudos
    Did anyone else notice that this mod works PERFECTLY with the fallout who vegas mod? It comes in very handy when you don't feel like getting lost inside the tardis. I checked it with the different console room configurations and it will teleport me AND my followers just fine. Now if only there were a way to add more channels...
  5. RedMephistopheles
    RedMephistopheles
    • supporter
    • 1 kudos
    Anyway to add more channels? 4 is good, but I'm at a point where I could use more. How simple would it be for myself to add more channels to it? How would I go about doing that?
  6. caffeineplz
    caffeineplz
    • member
    • 1 kudos
    Very strange. No matter where I place my marker, it sends me to various spots in Goodsprings. I was hoping for something along the lines of "Mark and Recall" from Fallout 3.
  7. Arbiter1742
    Arbiter1742
    • member
    • 0 kudos
    Now I can bring my gear into Sierra Madre. Thanks!
    Endorsed.
  8. mystiquemax
    mystiquemax
    • premium
    • 0 kudos
    Sounds like a nice mod, but somehow it isn't working on my end.

    I do get the two devices in my inventory and the >END<-Key is working properly, too. I am able to set a few markers, I can confirm that because I can bump into them, but then I can't teleport to them, neither by using the device nor the NVSE-Shortcut.

    Any idea what's wrong on my end? It's really a pity, your mod just sounds great.

    EDIT:
    Nevermind. I uninstalled it, made a clean save, reinstalled it and now it's working. Thanks for the great mod, I am loving it.

    EDIT 2:
    The Bug reappeared. But there's a easy workaround. I just have to hold down >END<, go into the settings, disable the travel while combat option, reenable it immediately afterwards and close settings again. Then, I get instantly transported. Don't even have to press >HOME< again. And apparently, this fixes it until I restart the game.
    1. KeltecRFB
      KeltecRFB
      • supporter
      • 36 kudos
      I was going to say, that I never have had a problem with it.
    2. mechatech
      mechatech
      • premium
      • 41 kudos
      I have the same problem, disable travel when in combat and then it works.

      edit - something is screwed up. I can only place one marker. I get no options for more. If it works for others then it must be a script conflict.
  9. allmightysausage
    allmightysausage
    • BANNED
    • 3 kudos
    i dont know if anyone else knows this but their's a fully meshed but untextured "nvdlc04handheldteleporter.nif" in lonesomeroad - main.bsa under the meshes/nvdlc04/weapons/1handpistol/handheldteleporter directory
  10. ghussak
    ghussak
    • member
    • 7 kudos
    hi! I like the simple way it works, I would like to ask a few things also:
    - can we change the keys (home, end) I have those keys bound already, I need because I move with the keypad.. (mouse left handed)
    - could we have to use energy cells to activate it?
    - after teleporting we could have some damage: fall to the ground; take health damage; vision blur; stats debuff for seconds or minutes; the teleporter could be upgradeable thru science or caps taking it to some scientist
    thx!