it wont give me the two items is there somewhere i can find them or is it just broken i installed it with nexus mod manager and it told me it installed correctly but i dont get the two items
Did anyone else notice that this mod works PERFECTLY with the fallout who vegas mod? It comes in very handy when you don't feel like getting lost inside the tardis. I checked it with the different console room configurations and it will teleport me AND my followers just fine. Now if only there were a way to add more channels...
Anyway to add more channels? 4 is good, but I'm at a point where I could use more. How simple would it be for myself to add more channels to it? How would I go about doing that?
Very strange. No matter where I place my marker, it sends me to various spots in Goodsprings. I was hoping for something along the lines of "Mark and Recall" from Fallout 3.
Sounds like a nice mod, but somehow it isn't working on my end.
I do get the two devices in my inventory and the >END<-Key is working properly, too. I am able to set a few markers, I can confirm that because I can bump into them, but then I can't teleport to them, neither by using the device nor the NVSE-Shortcut.
Any idea what's wrong on my end? It's really a pity, your mod just sounds great.
EDIT: Nevermind. I uninstalled it, made a clean save, reinstalled it and now it's working. Thanks for the great mod, I am loving it.
EDIT 2: The Bug reappeared. But there's a easy workaround. I just have to hold down >END<, go into the settings, disable the travel while combat option, reenable it immediately afterwards and close settings again. Then, I get instantly transported. Don't even have to press >HOME< again. And apparently, this fixes it until I restart the game.
i dont know if anyone else knows this but their's a fully meshed but untextured "nvdlc04handheldteleporter.nif" in lonesomeroad - main.bsa under the meshes/nvdlc04/weapons/1handpistol/handheldteleporter directory
hi! I like the simple way it works, I would like to ask a few things also: - can we change the keys (home, end) I have those keys bound already, I need because I move with the keypad.. (mouse left handed) - could we have to use energy cells to activate it? - after teleporting we could have some damage: fall to the ground; take health damage; vision blur; stats debuff for seconds or minutes; the teleporter could be upgradeable thru science or caps taking it to some scientist thx!
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Endorsed.
I do get the two devices in my inventory and the >END<-Key is working properly, too. I am able to set a few markers, I can confirm that because I can bump into them, but then I can't teleport to them, neither by using the device nor the NVSE-Shortcut.
Any idea what's wrong on my end? It's really a pity, your mod just sounds great.
EDIT:
Nevermind. I uninstalled it, made a clean save, reinstalled it and now it's working. Thanks for the great mod, I am loving it.
EDIT 2:
The Bug reappeared. But there's a easy workaround. I just have to hold down >END<, go into the settings, disable the travel while combat option, reenable it immediately afterwards and close settings again. Then, I get instantly transported. Don't even have to press >HOME< again. And apparently, this fixes it until I restart the game.
edit - something is screwed up. I can only place one marker. I get no options for more. If it works for others then it must be a script conflict.
- can we change the keys (home, end) I have those keys bound already, I need because I move with the keypad.. (mouse left handed)
- could we have to use energy cells to activate it?
- after teleporting we could have some damage: fall to the ground; take health damage; vision blur; stats debuff for seconds or minutes; the teleporter could be upgradeable thru science or caps taking it to some scientist
thx!