Fallout New Vegas
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Gribbleshnibit8

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Gribbleshnibit8

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About this mod

Makes plants respawn at a bit more reasonable 1.5 days (user adjustable) instead of having to wait for cell reload.

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Bountiful Harvest



DESCRIPTION:
This mod aims to do two things (and accomplishes both of them, good mod).

First, it changes the rate at which the pickable plants respawn. No more staying away from that cell for 3 days and then trying to remember where the plant is. Default plants' respawn timers gets reset on cell loads. This changes it so that each plant keeps its own timer (only runs on load, so no worries about performance) that ignores cell visitation by the player.

Second, it makes it so that a Maize (corn) plant with two ears on it actually gives you two ears of corn instead of one (what, are you so inept at survival that you can't even harvest an ear of corn?). It does this for all plants, the number of the item on the plant is the number you get. This will have the side effect of making some food items much easier to make, but you know what, oh well.


Other Info:
The respawn rate is controlled by a global variable called PlantRespawnRate. It is default at 1.5 days, but you can easily change it. Just remember that opening the console prevents you from earning achievements.

Amounts Harvested:
Banana Yucca:4 (was 1)
Barrel Cactus: 1 (no change)
Broc Flower: 2 (was 1)
Buffalo Gourd: 3 (was 1)
Coyote Tobacco Chew: 2 (was 1)
Honey Mesquite: 4 (was 1)
JalapeƱo: 3 (was 2)
Maize: 2 (was 1)
Nevada Agave:2 (no change)
Pinto Bean: 4 (was 2)
Prickly Pear:2 (no change)
White Horse Nettle:4 (was 1)
Xander Root: 1 (no change)


Compatibility:
This mod is compatible with Auto Harvest for Campfire and Survivalist

Incompatibilities:
This mod will be incompatible with any mod that makes changes to the plant scripts.