Fallout New Vegas

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me

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afftor

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2 comments

  1. afftor
    afftor
    • member
    • 7 kudos
    I doubt i ever experienced anything like that. And anyway 600 is 5 times greater than 120.
  2. da2pacalypse
    da2pacalypse
    • member
    • 11 kudos
    Be careful with duration values cause the game system is a bit weird. Like for duration you put 600 (10min). The problem is the game time progresses at a rate of 1 to 30 and that I believe is what throws off the drug effect durations. Stimpack/healing items heal over time the proper amount but drugs like buffout, mentats, rad-x, etc seem to last longer. I'm not sure but I think situations like combat alter game time so those drug do last the correct amount but only in combat. So what I noticed is 120 secs out of combat is really 1 hr. you might want to test this out yourself so you get the values you want and to make sure its not only happening to me. I've done some modding to the game but I'm pretty sure I didn't do anything to change how duration works. If you use a mod and sets game time to 1 to 1 you should be okay. I'm telling you this cause I had a problem where I tried to make certain drugs last for 1 day and the actually value seems to be multiplied by 30, then divided by 3600. I just thought you should know just in case you take a drug that last 30 days instead of 1 and you can't figure if something is broken or not.