Fallout New Vegas

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ladynibenay

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ladynibenay

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15 comments

  1. discoprincess22
    discoprincess22
    • member
    • 3 kudos
    I use this alongside Arcade No Longer Leaves Legion Players and it works well for me.

    One thing to note is that I got my Legion rep up to Idolised before ever meeting Arcade --  I think it's similar to the workaround Legion-friendly players can use to keep Boone in your party, basically by making sure you've already maxed out your positive Legion rep any time before their second warning. They'll only speak to you about it once at most, but the second warning won't trigger because there won't be any further changes in your positive reputation "level" once you're already Idolised by a faction.
    1. Ausarq23
      Ausarq23
      • member
      • 6 kudos
      does the workaround require mods or?
  2. FoxiShandris
    FoxiShandris
    • supporter
    • 1 kudos
    Don't bother with this mod, anyone: Gannon becomes a companion and then immediately leaves if you have Caesar rep.
  3. anomalist
    anomalist
    • member
    • 0 kudos
    damn... it doesnt work, as soon as i hire gannon, he initiates dialogue that make gannon unable to become companion. but seems like everyone other than me got no problem at all. so i am the one who got the problem with it, gotta be some of my mod is incomfatible with this, but i have no idea which is it.
    1. XxParagonSporkxX
      XxParagonSporkxX
      • BANNED
      • 4 kudos
      your not alone im having the same issue my guess is he forgot to remove that line of dialog a fix for this issue would be much appreciated
  4. zgolddasherx
    zgolddasherx
    • supporter
    • 0 kudos
    can you do the same with boone?
  5. Valamyr
    Valamyr
    • supporter
    • 13 kudos
    Thanks. Okay, I turned in a few dogtags for ammo at Cotton Cove, you psychic son of a!! Doesn't mean I won't kill Caesar later :p
  6. Kriyppler
    Kriyppler
    • member
    • 1 kudos
    Great mod. But how about a mod to recruit him after the game ends. As you may know most of us use a mod that allows us to play after the game ends
  7. oblvionbeawesome
    oblvionbeawesome
    • member
    • 1 kudos
    It may be simple, but very effective! good work.
  8. CyberCyrax
    CyberCyrax
    • BANNED
    • 7 kudos
    i have same request as goldinguy...make it possible please someone so we could recruit Aracde after his personal quest, someone already made a mod (which is much more complicated) so that we could continue game after main storyline completion...so i can't see why this will be even MORe difficult thing to do...maybe as goldinguy said, some kind of item that spawns him near or something...
  9. yaravno
    yaravno
    • supporter
    • 0 kudos
    He still comes up to me and does the whole "You're a crazy person and I'm leaving" thing... I think for some reason another mod conflicts with this one, but I can't figure out which.
  10. goldinguy
    goldinguy
    • member
    • 1 kudos
    Can anyone fix Arcade so that you can get him out of the bunker after his "personal quest" and recruit him as a companion sgain?