Thanks, always found it dumb how a rifle gets so damaged after measly 100-150 hits Or a sidearm, it feels kinda dumb in my opinion. I go through 2 9mm guns in a single gameplay session believe it or not!
Well, you can't 'remove' the durability mechanic completely. (answering this mainly if anyone else has questions about this in this day and year). The best you are do is put the durability so high it is negligible. An example is the Winterized T-51b power armor in FO3, it's known for appearing 'unbreakable' but it's actually an accident by the devs and that gave it over 70K durability health. This mod is mainly to make the weapons more 'realistically' durable not make them unbreakable.
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Or a sidearm, it feels kinda dumb in my opinion.
I go through 2 9mm guns in a single gameplay session believe it or not!
I added the classic.esm addition at first because alot of people seem to use it.
I will correct the description for the classic.esm version.
Edit: Thanks for the fix! I'll use the Classic Pack as soon as it's available, my preorder came with the Caravan Pack.