Fallout New Vegas

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Yossarian and Anro24

Uploaded by

Yossarian22

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8547 comments

  1. AndarielHalo
    AndarielHalo
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    I've only used the old version before.  Does the rework do anything other than weather effects and make the colors bolder?
  2. Microman12
    Microman12
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    The mod doesnt seem to work with the sierra madre dlc in my game and that it makes the dlc morning instead of it being dark
    1. ravioliiz
      ravioliiz
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      same here, had to uninstall, what a shame.
  3. GrimRiver
    GrimRiver
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    Im getting rain inside Lucky 38 penthouse where you talk to Mr House tv screen. Is there a way to fix that?
    1. Quazbaz
      Quazbaz
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      same. just came here because i was looking for a fix.
  4. Chadinthebox
    Chadinthebox
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    So is this mod safe to download mid-playthrough or is it recommenced to start a new game first?
    1. chotnik
      chotnik
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      Should be. I enabled and disabled it mid playthrough and nothing bad happened. But I only did that to "outdoors" save.
  5. chotnik
    chotnik
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    While skies have much nicer textures (love night sky texture) and Mojave itself is fine, some places become very dark and hard to play during the day (day in real life that is, not in game).
    This includes some interior cells but more imporant WHOLE Divide is DARK even at noon. This is Divide at 11AM with Nevada Skies :
    https://imgur.com/qLn5YdM

    and this is without:
    https://imgur.com/kdK2Jd0

    as you can see you can see there is a big difference and I'm not sure default setting should make such big difference.
    1. chotnik
      chotnik
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      It's even worse at night, this makes Lonesome Road hardly playable. (this is with "Brighter Nights" setting set to max: 10, doesn't seem to work at all in the Divide)
      Nevada Skies:
      https://imgur.com/YjgYBKv

      Vanilla:
      https://imgur.com/IPfDNKr
  6. john3146
    john3146
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    Is there a reason you decided to make interiors pitch black? Sometimes realism isn't fun. 
    1. moikle
      moikle
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      I made some changes in my enb settings to counteract this
    2. chotnik
      chotnik
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      Default setting for interior lights is set to 0 (not sure why), and this also turns off nearly all light sources. If you increase it, there will be more light.
      You should also increase interior brighness globally with "Interior Lighting" settings.
  7. BigMacDaddyB01
    BigMacDaddyB01
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    Downloaded this mod after hearing about the sun problem. Did a little bit of testing from what I can tell, it seems any time the player loses sight of the sun, and then regains sight of it, another sun spawns on top of the original, and their lights add together to become blinding. This seems to stack any time it happens, leading to many suns all in the same place shooting out eye-melting death rays. Probably noticed by many people, but hopefully this is new knowledge to someone with the know-how to fix it.
  8. dryagedduck
    dryagedduck
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    how get orange back
  9. dreamsofsprite
    dreamsofsprite
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    im probably stupid but i havent gotten it to work. i started a new game after installing it and doc mitchells house was darker than usual until he was almost done talking at me, then it lit up outta nowhere. nothing outside seems different though
    1. Sirhatesyou
      Sirhatesyou
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      Run it with mod config, you can change what weather can appear, and the probability of that specific weather happening.
  10. whitewaltz
    whitewaltz
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    Just a fair warning, this mod states to use on a clean save, but it does not actually function when starting a new game because it is editing GSDocMitchellHouse to behave like an exterior or some other setting that is preventing the initial dialogue of doc mitchell getting you off the bed.