Fallout New Vegas

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BigPaw

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BigPaw

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36 comments

  1. axkeeper13
    axkeeper13
    • member
    • 1 kudos
    Would be nice if there were actual new effects to the perk like an Adrenalin rush which makes you run faster or the ability to terrify eyewitnesses making them flee as stated by Cannibal Johnson. Even causing hostile npcs to miss more being scared out of their mind! Even some dialogue change effects would be interesting like causing companions to quit supporting you like in the bad karma default dialogue lol

  2. 666AdamDraven666
    666AdamDraven666
    • member
    • 0 kudos
    Hey there, for those who want this mod without loosing karma, I am working on it, but first I will wait week for author to give me permission.

    It will be called The Best Cannibal Mod Ever
    1. shulme
      shulme
      • member
      • 4 kudos
      Don't suppose you could fix cannibalism being an un-upgradable trait then?
    2. XeronNovius
      XeronNovius
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      • 0 kudos
      Did you ever fix this?
  3. LoneRanger44
    LoneRanger44
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    • 0 kudos
    Am i the only one having +18 strenght and DT with the grilled human flesh?
  4. TheOneTrueRu
    TheOneTrueRu
    • supporter
    • 0 kudos
    This mod is conflicting with 'No negative Karma for cannibalism' (http://www.nexusmods.com/newvegas/mods/48372/?)

    I don't want to lose karma for surviving, and I don't want to gain karma for killing 'bad things'. the mod above does both, but it conflicts with your mod overwriting the cannibal perk I tried writing a merge patch, but it didn't work. can you do anything about it?
    1. 666AdamDraven666
      666AdamDraven666
      • member
      • 0 kudos
      same problem here, I am trying to change it with GECK manager
  5. DRchainsaw1
    DRchainsaw1
    • member
    • 0 kudos
    I uninstalled this because it added +6 strength and det every time id make a recipe and that ruined the immersion for me, now i cant eat people or take their flesh, its like it completely removed the perk.
  6. blackdog200
    blackdog200
    • member
    • 0 kudos
    OK can you add a new cannibal mod, except this one is aimed at eating Skeletons, it would give nothing in return and you would lose karma, BUT after you eat like 100 of them, you would get a perk that would make your own bones 50% resistance to breaking.

    And it would need a sound of crunching for the bones.
  7. ArabianOVERLORD
    ArabianOVERLORD
    • member
    • 0 kudos
    hate to say it but this mod conflicts with "Colour me evil" mod http://www.nexusmods.com/newvegas/mods/38341/?
  8. barondefaille
    barondefaille
    • premium
    • 0 kudos
    I just started a new game with this. I was given Cannibal option as a trait at the start. I did not take it cause I thought I cold take it as a perk latter. When I hit level 2 I did not see it on the perk list. Do you have to take it from the start now? Is it a conflict with the more traits mod I'm using? A full readme would really help.
    1. existacne
      existacne
      • member
      • 0 kudos
      So i guess it's useless to me since I've already started a game and already hit lvl 10.
      I wish it was in the description to begin with, good thing I've read posts.
  9. Bankaz
    Bankaz
    • member
    • 2 kudos
    Rather than alter the cannibal trait, this mod completely removed it, I couldn't get it at the start nor was it in the perks list as I leveled up. The recipes was still there though... I couldn't even add the perk through console command, it told me unknown blah sh*t I'm sure this would be a great mod if I was actually able to get the perk. But since I can't I won't endorse.
    Good job anyways, and I like the recipes
    1. SamHuddo
      SamHuddo
      • supporter
      • 1 kudos
      Hey there. In order to get the perk, you have to choose it at the very start of the game. I only just found this out.
  10. CCCP1USSR
    CCCP1USSR
    • member
    • 1 kudos
    same problem as bankaz, the perk no longer exists in the game :/