A mod, not just to make the Pip-Boy Glove removable, but also, in order to give it a purpose, to use the surface cover as slot for a Sealth-Boy. Possibly a visually insertable one of those dispensables. Or maybe, YOUR ADDON!
I've been using this mod in both FO3 and F:NV for a long time with no issues. The Companion item has recently stopped working for my companions, in that they no longer go invisible when sneaking with me. I've tried loading this mod last, removing and re-adding the item to the companions' inventories, and also tried putting a new one in their inventories via console, but none of these have fixed the issue so far.
I'm having trouble trying to figure out what could have caused this. I was thinking that it's possibly one of my other mods, but there aren't any conflicts with this mod in xEdit and they're all unique records anyway. Alternatively, the actor effect on companions might be being overwritten by a setting in another plugin, or maybe it's linked to a vanilla game bug? Has anyone got any clues please?
Anyone knows if this works on the robotic companions Rex and ED-E, and if it does work does it have the same effect on them as well as humanoid companions?
All right, finally tested this myself, and found that it doesn't have an effect on Rex and ED-E. It does have the nice benefit that with full sneak skill, it will make it so that an enemy running into you is likely to just go into Caution and not attack you as long as you don't move while they are touching you.
Is there an item ID I can use to re-add the items in my inventory? They were removed from me in Caesar's camp and they're too damn expensive to just go buy again.
To any/all concerned: If you use anything other than an OFFICIAL patch, mod or update, you are cheating. I've played through the vanilla(official) version of the game (FNV) several times. It was boring... ho hum. Console cheating made it bearable. 200+ Mods make it a WHOLE NEW GAME which is My Game... and therefore not cheating. So there...
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A mod, not just to make the Pip-Boy Glove removable, but also, in order to give it a purpose, to use the surface cover as slot for a Sealth-Boy. Possibly a visually insertable one of those dispensables. Or maybe, YOUR ADDON!
I'm having trouble trying to figure out what could have caused this. I was thinking that it's possibly one of my other mods, but there aren't any conflicts with this mod in xEdit and they're all unique records anyway. Alternatively, the actor effect on companions might be being overwritten by a setting in another plugin, or maybe it's linked to a vanilla game bug? Has anyone got any clues please?
xx000AE1 = "Pip-Boy Stealth Boy Addon"
xx000AE5 = "Pip-Boy Stealth Boy Config"
xx001385 = "Pip-Boy Stealth Boy Companion"
And yeah I checked, they were never returned.
Maybe this will help you