Fallout New Vegas

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Created by

DeathJester11

Uploaded by

DeathJester11

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12 comments

  1. Minii
    Minii
    • member
    • 7 kudos
    Don't use your mod manager! Both the esps are in the same file and Vortex will want to enable both! Just slap one into your data folder.
  2. glowny
    glowny
    • member
    • 0 kudos
    yay the light is now actually useful
  3. Jepekaa93
    Jepekaa93
    • BANNED
    • 0 kudos
    Is this usefull with the Fellout nights?
  4. Xplodzion
    Xplodzion
    • member
    • 0 kudos
    Just what I needed!
  5. Dr Bob UK
    Dr Bob UK
    • member
    • 0 kudos
    -snip-
  6. Shawker
    Shawker
    • premium
    • 5 kudos
    Thank you thank you thank you. Why the made the damn light so short IDK but thanks for the fix. Will endorse as soon as i can
  7. glyth
    glyth
    • member
    • 1 kudos
    can you tell me which one lights the whole room i miss pipboyomfg light from fo3
  8. DeathJester11
    DeathJester11
    • premium
    • 3 kudos
    @AOwpr
    Damned if I know
    I played with the Oblivion and Morrowind versions of the GECK, but beyond that it was trial and error. I think I only increased the range. I suspect it might need the intensity increasing too, but I honestly don't want to. This'll do until a more talented modder can knock something up.
  9. Blah DTMM
    Blah DTMM
    • member
    • 0 kudos
    Works well. Thanks!
  10. AOwpr
    AOwpr
    • supporter
    • 0 kudos
    To clarify, did you modify the intensity of the light source or simply the range?

    Downloading now to try it, was just curious about that.