Fallout New Vegas

AGSU Support for Weapon Mod Expansion (WME)

Background

Fallout New Vegas provides a means of adding attachments to certain weapons. Some weapons do not allow attachments, and others may allow one or more, up to a maximum of three. These attachments (generally known as Weapon Mods) enhance a weapon's characteristics in various ways, including: damage bonuses, accuracy improvements, and extending ammunition capacity.

Weapon Mod Expansion (WME) by jonnyeah updates all of the game's "vanilla" weapons to accept a full set of three weapon mods, and also introduces a collection of new mods as well.


What WME Does For AGSU

Since AG Supplementary Uniques already provides a complete set of three mods for each of its weapons, the value of a WME "compatibility patch" may not be readily apparent.

Where the value lies is in WME's collection of new mods. They enable AGSU to redefine the set of mods for its own weapons so that each individual set of three is more consistent with the particular type of weapon. And by using WME mods (which are fully integrated into the game as loot drops and vendor goods) instead of simply creating additional AGSU-specific mods, those same weapon mods can be subsequently reused on non-AGSU weapons as well.

For example, the 952 Auto Carbine is a 9mm-oriented rifle that currently uses a 10mm Silencer because a 9mm Silencer does not exist in the regular game. However, WME provides a 9mm Silencer, so the 952 can be redefined to use that silencer instead.


Optional Support

Both EVE and IMPACT are also supported in combination with WME. When installed, there will be just a single patch that provides all of the necessary support. The possible combinations are: WME only, WME with EVE, WME with IMPACT, and WME with both EVE and IMPACT. The installer will select the specific patch based on what is currently installed.


Limitations and Restrictions

The WME compatibility patch is limited to game installs which use the following AGSU configurations:

* ALL DLC ("All In One" with GRA). The required files are AG Supplementary Uniques-AllInOne.esp and AG Supplementary Uniques-GRA.esp. The following five (5) DLCs must also be installed and enabled: Dead Money, Honest Hearts, Old World Blues, Lonesome Road, and Gun Runners Arsenal.

* NO GRA ("All In One"). The required file is AG Supplementary Uniques-AllInOne.esp. The following four (4) DLCs must also be installed and enabled: Dead Money, Honest Hearts, Old World Blues, and Lonesome Road.

* NO DLC or Individual DLCs. The required file is AG Supplementary Uniques.esp. If any of AGSU's individual DLC files are present, they will also receive the benefits of this compatibility patch for WME itself, but not for EVE or IMPACT (for those you need to use the ALL DLC or NO GRA configuration described above).

The required WME file is WeaponModsExpansion.esm. One or more other WME files will also be needed for DLC support.

All three versions of EVE are supported: ALL DLC, NO GRA, and NO DLC. The required file depends on the AGSU configuration that is currently installed.

All three versions of IMPACT are supported: The Basement Dweller, The Gaming Rig, or The Michael Bay. The required IMPACT file is IMPACT.esp.

When installed, the compatibility patch must be positioned after/below all of those other files in the load order sequence.


Before You Install

Before installing this compatibility patch, you should: load your current save game, remove all attachments from all of your AGSU weapons, then create a new saved game that you will use to resume play. This should be done because the updated weapons may not use the same weapon mods that were inserted originally, and leaving them in place might cause problems.


Links to The Other Mods

Weapon Mod Expansion - WME by jonnyeah
http://www.nexusmods.com/newvegas/mods/37576/?

EVE - Essential Visual Enhancements by weijiesen and jonnyeah
http://www.nexusmods.com/newvegas/mods/42666/?

IMPACT by weijiesen
http://www.nexusmods.com/newvegas/mods/57113/?

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