Baldur's Gate: Reloaded is a fan-made tribute to and complete remake of Baldur's Gate (1998), orginally developed by BioWare and published by Interplay Enterainment, for Neverwinter Nights 2.
Baldur's Gate: Reloaded is a fan-made tribute to and complete remake of Baldur's Gate (1998), orginally developed by BioWare and published by Interplay Enterainment, for Neverwinter Nights 2.
A collection of heads designed to replace the default heads in the game. So far: 1. Eye upgrade 2. 10 Human female heads 3. 15 Human male heads 4. 5 Aasimar male and 5 female heads 5. 6 Half Elf Male and 6 female heads 6. 3 Sun Elf Male and 5 female heads 7. 3 Drow Male and 5 Female heads
A collection of heads designed to replace the default heads in the game. So far: 1. Eye upgrade 2. 10 Human female heads 3. 15 Human male heads 4. 5 Aasimar male and 5 female heads 5. 6 Half Elf Male and 6 female heads 6. 3 Sun Elf Male and 5 female heads 7. 3 Drow Male and 5 Female heads
This mod overhauls many aspects of the user interface of NWN2 to provide larger fonts and larger panels for HD widescreen resolutions of 1920x1080, as well as support image portraits in the vertical rectangular aspect ratio of 256x400 pixels, as in Baldur's Gate and NWN1.
This mod overhauls many aspects of the user interface of NWN2 to provide larger fonts and larger panels for HD widescreen resolutions of 1920x1080, as well as support image portraits in the vertical rectangular aspect ratio of 256x400 pixels, as in Baldur's Gate and NWN1.
TWO FOLDERS - and ~100 Hairs & Heads , no 2da's - Now with Xaltar A combination of my own custom work, and the work of the community all placed in one.. The idea of this is to make one update that makes the races of the game more attractive, with minimal trouble. But still overriding even the main game NPC's so the entire game
TWO FOLDERS - and ~100 Hairs & Heads , no 2da's - Now with Xaltar A combination of my own custom work, and the work of the community all placed in one.. The idea of this is to make one update that makes the races of the game more attractive, with minimal trouble. But still overriding even the main game NPC's so the entire game
This is the version 1.42.1 release of my content. So far I've done 4 base classes, 45 prestige classes, over 150 new spells, new and revised Domains for Clerics, craftable ammo for Ranged Weapons, new poisons, new races, craftable thrown weapons, over 150 new feats and countless fixes.
This is the version 1.42.1 release of my content. So far I've done 4 base classes, 45 prestige classes, over 150 new spells, new and revised Domains for Clerics, craftable ammo for Ranged Weapons, new poisons, new races, craftable thrown weapons, over 150 new feats and countless fixes.
Our tale begins here, in the quiet fishing village of Easthaven. One of the so-called \"Ten Towns\" of Icewind Dale, the tiny community is hardly a town, but rather a collection of ramshackle huts crowded together upon the icy shores of Lac Dinneshere. Here within a dimly lit tavern, a group of travelers sit huddled around a table, swapping tales
Our tale begins here, in the quiet fishing village of Easthaven. One of the so-called \"Ten Towns\" of Icewind Dale, the tiny community is hardly a town, but rather a collection of ramshackle huts crowded together upon the icy shores of Lac Dinneshere. Here within a dimly lit tavern, a group of travelers sit huddled around a table, swapping tales
This is a big collection of pictures I\'ve found throughout the net and which I\'ve converted to portraits for use in NWN2. They are intended for use in a Forgotten Realms setting, and are organized by race, class and/or culture.
This is a big collection of pictures I\'ve found throughout the net and which I\'ve converted to portraits for use in NWN2. They are intended for use in a Forgotten Realms setting, and are organized by race, class and/or culture.
A 1920x1080 widescreen set of menus and loading screens for NWN2 based on the pre-expansion versions.
A 1920x1080 widescreen set of menus and loading screens for NWN2 based on the pre-expansion versions.
Experience a beautifully hand crafted Sandbox open world and game play concepts never before seen in Neverwinter Nights. Live another life in another world, create and play any character you can imagine, from the noble knight paladin to the sinister cult blackguard.
Experience a beautifully hand crafted Sandbox open world and game play concepts never before seen in Neverwinter Nights. Live another life in another world, create and play any character you can imagine, from the noble knight paladin to the sinister cult blackguard.
Gets rid of the pageboy outfit the female Sorceress is forced to wear. Supports Human and elf phenotype.
Gets rid of the pageboy outfit the female Sorceress is forced to wear. Supports Human and elf phenotype.
This utility, much like the utility used in Neverwinter Nights allows you to edit your character in NeverWinter Nights 2.
This utility, much like the utility used in Neverwinter Nights allows you to edit your character in NeverWinter Nights 2.
Markus "Wayne" Schlegel's new interpretation of the legendary RPG of 1988. One of the top modules of NWVault comes to Neverwinter 2 Nexus.
Markus "Wayne" Schlegel's new interpretation of the legendary RPG of 1988. One of the top modules of NWVault comes to Neverwinter 2 Nexus.
Path of Evil: You are the villain of the story. This means it's up to you to decide what needs to be done. No Aldanon rambling on, no Nash
Path of Evil: You are the villain of the story. This means it's up to you to decide what needs to be done. No Aldanon rambling on, no Nash
The NWN2 OC Makeover SoZ Edition is a collection of scripts, items, and UI modification that can be applied to the NWN2 Official Campaign in order to enable features of SoZ when playing the OC. This requires the NWN2 OC, MoTB expansion, and the SoZ expansion.
The NWN2 OC Makeover SoZ Edition is a collection of scripts, items, and UI modification that can be applied to the NWN2 Official Campaign in order to enable features of SoZ when playing the OC. This requires the NWN2 OC, MoTB expansion, and the SoZ expansion.
Neverwinter Nights 2's spell icons are in colour, but the scrolls of those spells are monochromatic, making it more difficult to tell them apart. This is a simple fix that replaces the scroll icons with the spellbook icons for the same spells, so that they're in colour.
Neverwinter Nights 2's spell icons are in colour, but the scrolls of those spells are monochromatic, making it more difficult to tell them apart. This is a simple fix that replaces the scroll icons with the spellbook icons for the same spells, so that they're in colour.
A GUI Addon for NWN v1.23 / MotB / SoZ: Command Bar, Hotbars (12, 20 or 24 Buttons), Char Screen with detailed alignment and companion influence display, Slim Mode Bar, Small Party Bar, Fading Chat window, Readability Addon & more. Installer and Configurator that lets you add and remove features of xUI after you installed it.
A GUI Addon for NWN v1.23 / MotB / SoZ: Command Bar, Hotbars (12, 20 or 24 Buttons), Char Screen with detailed alignment and companion influence display, Slim Mode Bar, Small Party Bar, Fading Chat window, Readability Addon & more. Installer and Configurator that lets you add and remove features of xUI after you installed it.
NWN1-sized Baldur\'s Gate 1, 2 and Enhanced Edition portraits for NWN2.
NWN1-sized Baldur\'s Gate 1, 2 and Enhanced Edition portraits for NWN2.
THE WIZARD\'S APPRENTICE BY MATTHEW RIEDER _______________________ How many orcs can you blow up with one fireball? Is it a good idea to insult the spectre of a centuries-dead archmage? Do kobolds ever scratch their nether regions? Do kobolds even *have* nether regions? You will find answers to these compelling questions and m
THE WIZARD\'S APPRENTICE BY MATTHEW RIEDER _______________________ How many orcs can you blow up with one fireball? Is it a good idea to insult the spectre of a centuries-dead archmage? Do kobolds ever scratch their nether regions? Do kobolds even *have* nether regions? You will find answers to these compelling questions and m
FEATURES: -12 gameplay hours -Over 90,000 words of dialogue -Become a 12-level spellcaster -Epic Landscapes -Intense Arena combat -Scores of community-content custom monsters -Original re-skinned monsters -Colossal Battles with 50+ combatants -Swimming! -Dungeon, Wilderness, City, Ship, Cave settings -Fully custom music -Cameo appearan
FEATURES: -12 gameplay hours -Over 90,000 words of dialogue -Become a 12-level spellcaster -Epic Landscapes -Intense Arena combat -Scores of community-content custom monsters -Original re-skinned monsters -Colossal Battles with 50+ combatants -Swimming! -Dungeon, Wilderness, City, Ship, Cave settings -Fully custom music -Cameo appearan
This merges several Mods that add new PrCs into a single whole.