I wasn't around when you were active, QK, but I watched your Dragon Age toolset tutorial videos with the English subtitles. And later, when I started playing NWN2, I watched your NWN2 toolset tutorial videos despite not understanding Spanish. So I behold QK, and I understand the joke name. "> Thanks for all your work!
Hellfire sent me here this morning and I'm very glad one of my unfinished projects got finally a light and that he is already working with it.
Yeah, truth is that when I decoded the nwn2 skeleton files.. there was already TONS of work to do. Probably nwn2 had the worst animation system of the history, and nobody (even at Obsidian) gave us information to make this. I remember i could do all the races stances and even combat animations but not even me (one of the larger nwn2 stuff producers) could finish that work, I probably achieved only a 1% of the total nwn2 animations if we talk about giving the characters just the basic animations you need for riding horses.
I've seen Hellfire last horse models and I think they're superb and I hope someone can give him a hand. Last years people had been asking me about this project but noone willing to help... cauze is work for big guys, I know. So my best wishes and kudos for Hellfire's work and anyone who helped out. Thank you!
And a big hug for all of those who still remember (or behold) the Roach!
Mounts will be seeing a update coming very soon. the update will include Fixed Two handed weapon animations Many new skins Demo module Basic use scripts Toolset Blueprints
As for some of the other questions. I have not quit on Swimming or flying, they have just taken a back seat for the time being
This is a very good job. I am the scripter of italian PW Abeir Toril, we will use your great work as soon as the pack is completed. (And of course I will send players to vote you in the Vault, they requested horses, is their duty to vote and give feedback). But as I said I am the scripter and I am not very accostumed with models and the like. Can you give me some help on how to implement the horses correctly, I understand I need to use the cape slot, but I am not able to "put off" the horse (I ride in the sky it is cool ). Thaks for the help.
1Ombra1 - scripter coordinator on "Abeir-Toril: Cronache dei Reami di Occidente" Italian PW.
Gorgeous!!!! Keep em coming! Good to see NWN-2's still alive and kicking. I remember still playing NWN-1 a few years back; I can't help but keep coming back to it. Why not for its predecessor? I hope one of these days it'll find its way to mods or even the OC, fully-integrated with combat and all. Coupled with Tchos' new UI, indeed it'll be refreshing. Tchos: there's even a swimming/flying system in progress???
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E.
Hellfire sent me here this morning and I'm very glad one of my unfinished projects got finally a light and that he is already working with it.
Yeah, truth is that when I decoded the nwn2 skeleton files.. there was already TONS of work to do. Probably nwn2 had the worst animation system of the history, and nobody (even at Obsidian) gave us information to make this. I remember i could do all the races stances and even combat animations but not even me (one of the larger nwn2 stuff producers) could finish that work, I probably achieved only a 1% of the total nwn2 animations if we talk about giving the characters just the basic animations you need for riding horses.
I've seen Hellfire last horse models and I think they're superb and I hope someone can give him a hand. Last years people had been asking me about this project but noone willing to help... cauze is work for big guys, I know. So my best wishes and kudos for Hellfire's work and anyone who helped out. Thank you!
And a big hug for all of those who still remember (or behold) the Roach!
the update will include
Fixed Two handed weapon animations
Many new skins
Demo module
Basic use scripts
Toolset Blueprints
As for some of the other questions.
I have not quit on Swimming or flying, they have just taken a back seat for the time being
erikbreau
Europa II: The Dark Age.
I am the scripter of italian PW Abeir Toril, we will use your great work as soon as the pack is completed. (And of course I will send players to vote you in the Vault, they requested horses, is their duty to vote and give feedback).
But as I said I am the scripter and I am not very accostumed with models and the like. Can you give me some help on how to implement the horses correctly, I understand I need to use the cape slot, but I am not able to "put off" the horse (I ride in the sky it is cool
Thaks for the help.
1Ombra1 - scripter coordinator on "Abeir-Toril: Cronache dei Reami di Occidente" Italian PW.
From the persistent world of Griffin Island, the players thank you your work immensely.
(My apologies for my disastrous English, I had to use a translator but I think your work deserves it)
Sebastian, from La Isla de los grifos (spanish PW)
I can't even express what this means for the NWN community. Christmas must have come early. Thank you Hellfire.