Neverwinter Nights 2

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Himmelweiss

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himmelweiss

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2 comments

  1. Sperance
    Sperance
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    Hello.

    That looks interesting !

    I've been trying this plug-in a little.
    I have a compilation bug while installing it. The script leg_house_constants does'nt compile, because of the const float. For example, it creates "const float LEG_HOUSE_MAX_GARDEN_DISTANCE = 3 0f;", but it should be 3.0f in order to compile. Not much so !

    I'm also looking for some improvments (in my opinion) :
    - Changes to the tables names. They are built with sPCPlayerName + sName, and I would like best and ID + sName. Sometimes, players can have differents PC with the same name and player name (by deleting the first one, and creating after a second one... that is actually different, a child for example). The ID is best, each PC has only one ID.
    - Changes to the houses in exterior. I would like to have houses in interior and underground too (for drows, dwarfs and so on).

    Thanks anyway, it's great, and I will maybe use it !
    1. himmelweiss
      himmelweiss
      • premium
      • 1 kudos
      Well after a decade you probably don't care anymore, but i couldn't reproduce the compile bug for leg_house_constants, it says 3.0f right out of the box in my case.

      As for the exterior/interior houses questions, you can place doors anywhere where you want, the door is relevant, not the placeable "house object".
      So you absolutely can have houses in interiors, underground etc.

      Table names:
      I may look at this if i ever figure out again what i actually did there :D