What a wonderful idea and loads of unpaid work invested! If I wouldn't be the ex-homeless loser in that equation (Eff you, Capitalism!), then I would send you 500 bitcoins or such. But, I can't.
Little note: Barkeeper still has a typo: Weapons it is, not weaopons, until he speaks slang (starter mission area).
Also: Kudos for making violence a player choice, but even fighting teaches lessons, so I am not so fond of zero-EXP for bloodshed. Not your fault that the NWN2 engine is utterly outdated by now, a remaster version (remake) overdue.
Thanks! Now, who was that Taffer spoiling Thief - Deadly Shadows & Thief 4 with his personal relationship issues, Garrett? ;-)
Just dropping by to confirm the warning about needing a relatively recent computer to play through this module. This may not be a very good gaming rig (core i3 and 9800GTX, a bit outdated even if it can run Crysis-style stuff without issue) but there are a LOT of NPCs in Crimmor. You may find yourself zooming the camera in and breaking character by murdering every commoner you can find to reduce FPS drops (it does make a big difference once you've killed dozens and dozens of them). Even if I couldn't play it properly, I'd still recommend trying Crimmor based on how good Kamal's other stuff is
Update 1.04 released (and a patch to 1.03 for people who have a savegame from 1.02 or prior).
1.04 fixed: the rescuing Linyth the Elf quest. interacting with the Fell Sarcophagus (both specifically tested), as well as various minor things like typos.
1.03 fixed: Kelvaert the smith's poison quest, the Unique Lock quest, potential quest sequence problems with Malvan Chanthri and the Dark Speaker. various other smaller bugs such as mapnotes.
Update 1.02 released. Also a patch for the 1.00 version that brings it up to 1.01. 1.02 fixes some map things that can't be patched (walking underwater in Docks Ward...), but the 1.01 and 1.02 versions are otherwise the same. The patch will affect savegames.
Downloaded this and started to play it tonight, so far I think it's a great module. Always liked sneakiness and being able to use rogue-related content, without too much, or even no, fighting. I give it a 10 out of ten stars, just for that, and how the thieves cant has been written into the dialogue! =)
I did however find a bug, I think, while doing one of the jobs (Biting Belaethra's flash writin's).
To avoid given away to much:
Spoiler:
Show
When I looked up the address given, it says I needed to be logged into that website in order to view the page...I doubt that's what you intended?
Also, ran across a few typos here and there...one of them being visible in the picture: "The wizard vaults the minotaur, much to the both her and minotaur's surprise" ...would read better if the "the" is moved to be before minotaur... -> "The wizard vaults the minotaur, much to both her and the minotaur's surprise"
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How can I fix it?
Little note: Barkeeper still has a typo: Weapons it is, not weaopons, until he speaks slang (starter mission area).
Also: Kudos for making violence a player choice, but even fighting teaches lessons, so I am not so fond of zero-EXP for bloodshed. Not your fault that the NWN2 engine is utterly outdated by now, a remaster version (remake) overdue.
Thanks! Now, who was that Taffer spoiling Thief - Deadly Shadows & Thief 4 with his personal relationship issues, Garrett? ;-)
1.04 fixed: the rescuing Linyth the Elf quest. interacting with the Fell Sarcophagus (both specifically tested), as well as various minor things like typos.
1.03 fixed: Kelvaert the smith's poison quest, the Unique Lock quest, potential quest sequence problems with Malvan Chanthri and the Dark Speaker. various other smaller bugs such as mapnotes.
I did however find a bug, I think, while doing one of the jobs (Biting Belaethra's flash writin's).
To avoid given away to much:
When I looked up the address given, it says I needed to be logged into that website in order to view the page...I doubt that's what you intended?
Also, ran across a few typos here and there...one of them being visible in the picture: "The wizard vaults the minotaur, much to
theboth her and minotaur's surprise" ...would read better if the "the" is moved to be before minotaur... -> "The wizard vaults the minotaur, much to both her and the minotaur's surprise"