Simple, short, but done well enough. Initially I was irritated by the amount of forced backtracking to report success and open up new areas, but after the first couple times there are conversation options to teleport you to the appropriate area. The storytelling could use a little less "you think this" or "you clearly can't do this and you aren't even allowed to attempt it", but that's more of a personal preference than a problem with the module. It feels like the kind of thing you'd use as an introductory module for someone new to the PnP version of the game, which isn't necessarily bad. Overall, worth a playthrough if you have an hour or two to kill and don't mind minimum-level adventures.
3 comments
I do not know if you are still reading this but kudos to you!
If you see this name on an adventure you can be sure it's worth checking out.