Decent module. Pretty hack&slashy. No skill checks except for Search. There are some hidden doors so run around with Elven Rogue. I had to check the DnD scenario description ( https://www.reddit.com/r/DnD_scenarios/comments/15d72ci/the_lichway_dd_1e_scenario/ ) to figure out how to complete the "main" quest. No issues with quests/triggers.
Similarly to Reptilian God I didn't like the loot clutter - there is no reason for everyone to drop a dagger or a club, it just makes it more painful to sort out the useful stuff. The hidden doors were not such a pain this time, mostly because they only provided some connections between areas, and were not really necessary, except for the one underneath Susurrus.
Loved it, thank you! Also did this back in the day but DM used Arms Law = TPK from the first Lizard Folk we met : )) Never used it again, no heroic deeds going on with that much realism. Two questions from my run through - quests "pairs" and "silver" did not complete as far as journal goes. I looked in toolset and I'm guessing that's because the command uses "." rather than "," BUT I've only ever made one short module, so could be talking nonsense. It reads ga_journal("pairs".20.1.0.0) but I thought it should be ga_journal("pairs",20,1,0,0). Having physically done what was needed in the game to fulfil both quests I used rs ga_journal blah blah and it all went through OK. Let me know if I'm talking nonsense though as it will stop me making a hash of my own stuff. Once again, many, many thanks for such an atmospheric mod - and now I'm off for Pt3.
6 comments
I had to check the DnD scenario description ( https://www.reddit.com/r/DnD_scenarios/comments/15d72ci/the_lichway_dd_1e_scenario/ ) to figure out how to complete the "main" quest.
No issues with quests/triggers.
Similarly to Reptilian God I didn't like the loot clutter - there is no reason for everyone to drop a dagger or a club, it just makes it more painful to sort out the useful stuff. The hidden doors were not such a pain this time, mostly because they only provided some connections between areas, and were not really necessary, except for the one underneath Susurrus.
tl;dr: there is a hidden trapdoor underneath the Susurrus