Just came back to play this module again after YEARS and it wont stop crashing. Leaving the city? Crash. Entering the City? Crash. The castle? Crash. Shop? Crash. Anyone knows what the hell this is happening?
Methwyn Crypt is broken for the mage guild quest, I open the eastern side of the dungeon first by shooting an angel statue, look around but nothing interesting so I go to the western side shooting the statue on the other side, there are two doors locked without any possibility to open them, one requires a lever and the other opens from the other side, I've looked all around the dungeon for a lever or a pressure platform for an hour and found nothing. I'm kinda pissed I wasted hours to get to this point just to be stopped by a broken dungeon. Edit: Nevermind the dev was kind enough to help me figure out the puzzle.
Recently restarted playing nwn2 and been playing this mod, love it so far but I can't for the life of me find any gems for crafting/enchantment, where do I find/buy them?
Back playing this for a laugh, and to try some uber crafting and high-level stuff, many years back I played until level 30.. Unfortunately two scripts appear to have broken. I find the sacrificed body in the ruins for the main quest, but Ithe King isn't interested, so the next mission isn't triggered. I also can't initiate the quest for the pirates cave with the Duke chap in the starting city, so can't join the Knights guild. Which leaves a lot of the game missing. Any way to fix these? What have I missed?
Sorry and nevermind. After hiring the shaman at the local tavern I went back to the Town Hall and the Consellor was there. Weird, as the shaman was a previous condition but ...
Hy everybody, I am enjoying the campaign but agree with all comments about too much difficult traps and locks and, worst, unbalanced battles against super monsters which even spawn. Another pain in the a.s are the levers and timed doors. But right now I am just trying to deliver the Duke's letter to the chancellor Paul at the Town Hall in Wulverberg. But during day light the Hall is always empty. I've been there at night just to check. Empty for sure. I don't know if there is something I missed or it is a bug. Have anyone faced this problem? Any help will be highly appreciated.
Sometimes I can open/close a door to what looks like a dungeon but can't enter it. Is it intended? PS: your mod feels like Outward and Dragons dogma more than Oblivion to me. I love it.
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Anyone knows what the hell this is happening?
Edit: Nevermind the dev was kind enough to help me figure out the puzzle.
I am enjoying the campaign but agree with all comments about too much difficult traps and locks and, worst, unbalanced battles against super monsters which even spawn. Another pain in the a.s are the levers and timed doors. But right now I am just trying to deliver the Duke's letter to the chancellor Paul at the Town Hall in Wulverberg. But during day light the Hall is always empty. I've been there at night just to check. Empty for sure. I don't know if there is something I missed or it is a bug. Have anyone faced this problem? Any help will be highly appreciated.
PS: your mod feels like Outward and Dragons dogma more than Oblivion to me. I love it.