Neverwinter Nights 2

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Created by

TheStoryteller01

Uploaded by

thestoryteller01

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About this mod

This pack includes 27 creature and 8 item blueprints for evil Fire, Death and Plague Cults with full stats. This is a pure modders ressource and cannot be used to enhance the Vanilla game. Needs NWN2+MotB+SoZ

Permissions and credits
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Introduction
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This pack includes 27 creature and 8 item blueprints for evil Fire, Death and Plague Cults with full stats.

This is a pure modders ressource and cannot be used to enhance the Vanilla game.

Needs NWN2+MotB+SoZ

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Content
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For each of the 3 cults (Fire, Death, Plague) the following BPs are included:
1 Demon(Outsider lvl 8)
1 Guardian Creature (Outsider lvl 4)
1 Cult Leader (Cleric lvl 6, armed with a low-level custom magic weapon)
2 Guards (Fighters lvl 4)
4 Initiates (Fighters lvl 1)

The 3 cult themes are defining everything: appearance, clothing, colour scheme, cleric spells, special abilities, fx effects, creature abilities for skin/hide and claw/bite. Custom weapons have been included to fit the theme but only those of the Cult Leaders are magically enhanced. The Guards (lvl 4 Fighters) had the longsword feats swapped to their equipped weapons. Faction is hostile by default.

Every NPC/monster is individually tinted, scaled and has a different voice set. Armor is part of the creature appearance and calculated as natural AC. This means that no armor is actually equipped, therefore these blueprints are immune to armor/clothing haks.
Every blueprint has been tested to make sure that weapons are used, spells are cast and special abilities work. I did not pick the most devastating spells for the demons (like "Bolt of Death" p.e.) but still lvl 10 characters got killed 4 out of 5 times fighting any of the demons 1 on 1. They are boss monsters who need a group to be beaten.

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Installation & use
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Copy the .erf files into your Neverwinter Nights 2/erf directory. This file can then be imported into any mod

Upon importing there will be a new directory labelled "Cults" in the Creature/Blueprints section, the weapons are to be found in "Weapons/Cult Weapons". The text set in { } is only be seen in the Toolset (see attached screen from inside the TS)

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Notes
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- Please read the "permission & credits" section

- Feel free to post questions and feedback about this pack but please do not ask "how to use" them. Prefabs are amongst the simpliest ressources for an NWN2 modder and should you be new to the Electron Toolset, then the general NWN2 modding forums are a better place to ask.

- Feel free to post pictures with this packs content in the "User" section. I love this feature!