Not specifically Torment, but I make stuff primarily for the PW Sigil: City of Doors, which, as the name suggests, is a persistent world based on the Planescape campaign setting. Check it out sometime!
This is trully high end professional work. I'm honestly in awe, thanks for also posting your concept art, helps you connect with the end result.
I'll be sure to credit you if I ever use your models.
I'd like to ask about your process. I know of course that after the general idea, you start modeling it in Blender to later import it in NWN2, however I want to know if there is a guide or tutorial (or several) out there I can read to have a step-by-step process as I'm very inspired by your work and I'd love to give it a try, any information is welcome.
As for a guide; not one that I used, barring the MUCH older stuff that got me into NWN 2 modding in the first place, but I did put together one of my own recently, which can be found via the following link:
It's a step-by-step guide through making one of the models I'm currently working on. The final part of the guide is in progress, but what's done will walk you through the modelling side. The guide is meant for complete beginners. The link goes to part 3 of the guide (the Blender part), as part 1 and 2 are mostly about NWN 2's pipeline and file orders, only needed if you're not as familiar with such.
I hope it's helpful, and I'm keen to see what your inspiration leads to!
Thank you so much! I was checking your website and got a quick view of everything. Really well done. After the holidays I'll be sure to sit down and read everything.
6 comments
I'm honestly in awe, thanks for also posting your concept art, helps you connect with the end result.
I'll be sure to credit you if I ever use your models.
I'd like to ask about your process. I know of course that after the general idea, you start modeling it in Blender to later import it in NWN2, however I want to know if there is a guide or tutorial (or several) out there I can read to have a step-by-step process as I'm very inspired by your work and I'd love to give it a try, any information is welcome.
Thanks again for your hard work :)
As for a guide; not one that I used, barring the MUCH older stuff that got me into NWN 2 modding in the first place, but I did put together one of my own recently, which can be found via the following link:
https://abhisutra.com/graphics/its-construction-time-or-beginners-guide-to-making-assets-for-neverwinter-nights-2-part-3/
It's a step-by-step guide through making one of the models I'm currently working on. The final part of the guide is in progress, but what's done will walk you through the modelling side. The guide is meant for complete beginners. The link goes to part 3 of the guide (the Blender part), as part 1 and 2 are mostly about NWN 2's pipeline and file orders, only needed if you're not as familiar with such.
I hope it's helpful, and I'm keen to see what your inspiration leads to!
After the holidays I'll be sure to sit down and read everything.
Merry Christmas!