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||| End of Legends in kingdom of Algard |||
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||| Version 1.5 |||
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||| TABLE OF CONTENTS |||
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||| 1. Introduction |||
||| 2. Installation & Play |||
||| 3. Credits/Thanks |||
||| 4. Known issues/bugs |||
||| 5. Release/Update Notes |||
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|||1. INTRODUCTION |||
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Once a legendary hero which defeated the Lord of Shadows, King Elehnrik of Algard has died of illness a few days ago. There are now dispute around the not less legendary Statue of Eliosis, that the king has promised to hand back to the Holy City...
You are a famous adventurer passing by in the kingdom of Algard in those time of changes, and Don Jarlus, leader of the trading guild, has called you to the king's castle for a special mission...
[Single player only. Designed for level 10-12 character]
Note that several fights are hard if you start level 10. Most of them are ok if you start with level 12 or higher.
If you really don't like challenging fight, feel free to start with higher level character, like lvl 18 or 20 (companions will adjust to your level).
Final battle definitely needs a bit of strategy and observation, and will probably need several tries to be done.
NWN2 + MotB needed
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|||2. INSTALLATION & PLAY |||
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Extract the .rar file directly to your My Documents/Neverwinter Nights 2/ directory.
Then to play:
1. Start up the game
2. Select New
3. Select Campaign
4. Select End of Legend in kingdom of Algard
File checklist:
in modules folder:
Algard.mod
in music folder:
mus_algardamb1.bmu
mus_algardamb2.bmu
mus_algardamb3.bmu
mus_algardamb4.bmu
mus_algardamb5.bmu
mus_algardamb6.bmu
mus_algardamb7.bmu
mus_algardamb8.bmu
mus_algardbattle1.bmu
mus_algardbattle2.bmu
mus_algardbattle3.bmu
mus_algardbattle4.bmu
mus_algardbattle5.bmu
mus_algardbattle6.bmu
mus_algardbattle7.bmu
in hak fodler:
algard_items.hak
in Campaigns folder
End of legends in kingdom of Algard (folder)
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|||3. CREDIT and THANKS to: |||
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Since I didn't get most of hak pack directly from the vault, I am certainly forgetting
some name to thanks: I apologize to those I forget and you have my thanks for the free use of your custom content.
Chimneyfish - For the playable NPC heads set, and for some great outfits
Whatbrick - For some more heads set
Antenni - Lineage Armor and Weapons hak
glee - Oblivion to NWN2 hak
Glimmlampe - For the zone lazy me didn't have to create
RWS - For some monsters skin hak
Jonny Ree - For some new monsters skin hak and scripts
jestemwlodzimierz - For some new monsters skin hak
4760 - For some new monsters skin hak
rjshae - For the snow effects, diagonal metatiles and tile expansion pack
Thanks also to http://www.councilofelrond.com/ and their Elvish language dictionnary
that allowed me to insert a few Elvish (Quenya) in some conversation
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|||4. KNOWN ISSUES/BUGS |||
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1.) Can see through one wall in the first zone (only in game, bug is not there in toolset...)
2.) Bad display/color of hair and dress for Talis when wearing Robe of Larloch
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|||5. RELEASE INFO [DD/MM/YYYY - Version - Notes]|||
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29/08/2010 - Version 1.0:
- Initial Release
18/03/2011 - Version 1.1:
- Fix a bug that was preventing reloading a save during final battle
- Add some +3 ammo (arrows, bolts, bullets) in various areas
- Also added a composite longbow in the stuff we can get at the start
21/09/2011 - Version 1.2:
- Fix lots of bad english spelling
- Fix two NPC's hair
- Fix a conversation that allowed gaining faction multiple time
- A new companion is now available
- There's now different ways to find the academy
- New trial to get one of the magical keys
28/09/2011 - Version 1.3:
- Remove balconies from trial to avoid being stuck by monsters
- Make it more easier to find trial tip
30/12/2011 - Version 1.4:
- Make some enemies in final battle a bit easier
- There's now a way to find a merchant later in the adventure
- A new companion is now available
- Two new side quests added, including a (little) hidden one
- Small small changes in some conversations
24/11/2015 - Version 1.5:
- Complete revamp of the academy first floor: new areas, new scenes
- Several new quests added: all companions now have their own
- A few minor changes on other parts of mod
- New lore added
- Some fixes in conversations and scripts