I've released patch version 1.3 for The Black Scourge of Candle Cove, and the accumulated patches are now significant enough to warrant a new file with the full package, all patches included.  However, I've also uploaded a file with just the changes, for anyone who already has version 1.0 whether patched or not, and would rather not download the whole thing again.  Patch 1.3 is cumulative, containing all fixes thus far.  You do not need previous patches.

You do not need to reinstall or restart the module if you are installing the patch, nor do you need to restart the module if you're installing the full package.  All changes will take effect in a game in progress.

Changes in version 1.3
This is a substantial patch, fixing numerous reported issues and adding some little extra things.

  • Fixed beginning door being destroyable.
  • Fixed smith opening leather shop.
  • Added line to remove party effects before entering the oversea map, to prevent Enlarge Person from causing unwanted effects.
  • Reduced weight of diving gear to prevent encumbrance.
  • Fixed extra diving gear bug on salvage dive.
  • Mostly fixed wardrobe malfunction in cave.
  • Ensured lighthouse keepers don't remain on the island when the dialogue says they've returned to mainland.
  • Edited captive conversation to remove unwanted conditions.
  • Ensured player would not encounter non-hostile boss before intended.
  • Edited rift conversation to make sure fade-to-black doesn't cover up dialogue box.
  • Added wastebaskets in most shops and a couple of places outside.
  • Reduced essence drop rate on elementals to make it easier to find the boss' loot quickly.
  • Added special loot to Bosun Fiercejaw.
  • Removed a couple of barricades that were interfering with battle tactics.
  • Changed method of checking whether an area is safe to leave a companion in.


Notes:

  • For the diving transitions (both entering and exiting the water), try not to skip through the dialogue too quickly.  Give it at least two seconds before hitting "continue".
  • If you find a phantom piece of gear in your inventory that doesn't act normally, move another inventory item on top of it, and it should disappear.

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Tchos

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