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  1. NAYMLESSS
    NAYMLESSS
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    Value was either too large or too small for an unsigned byte.
       at Frosty.ModSupport.FrostyModExecutor.Run(FileSystemManager inFs, CancellationToken cancelToken, ILogger inLogger, String rootPath, String modPackName, String additionalArgs, String[] modPaths)
       at FrostyModManager.MainWindow.<>c__DisplayClass16_0.<launchButton_Click>b__0(FrostyTaskWindow task)
       at System.Threading.Tasks.Task.Execute()
    --- End of stack trace from previous location where exception was thrown ---
       at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
       at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
       at Frosty.Core.Windows.FrostyTaskWindow.<FrostyTaskWindow_Loaded>d__19.MoveNext()
    --- End of stack trace from previous location where exception was thrown ---
       at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
       at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
       at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

    help i have deleted mod data and patched still doesnot work
    1. Andal00
      Andal00
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      There is a new unbound patch, you need to wait this mod to be updated.
    2. NAYMLESSS
      NAYMLESSS
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      oh oki
  2. paradt
    paradt
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    Would you be able to add an option with 5 restarts as well?
    Would be greatly appreciated.
  3. NAYMLESSS
    NAYMLESSS
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    for me the 500 restarts work only after the races end and ask for retry I cant restart in the middle of the race with 500 restarts but when I switched to 10 restarts I could do it from the escape menu ,when I had 500 restart the restart option completely disappears from the escape menu is there any way 500 restarts work in escape menu,or do i have to patch 0,10 and 500 together for it to work?
  4. Moshiuzzaman
    Moshiuzzaman
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    FrostyModManager crashes when i add this mod :/

    Error
    Object reference not set to an instance of an object.
       at FrostyModManager.ModDescriptionConverter.Convert(Object value, Type targetType, Object parameter, CultureInfo culture) in D:\_PROJECTS\NFS Series\NFS Unbound\Frosty 107-Updated UNB Profile\FrostyToolsuite\FrostyModManager\Windows\MainWindow.xaml.cs:line 65
       at System.Windows.Data.BindingExpression.TransferValue(Object newValue, Boolean isASubPropertyChange)
       at System.Windows.Data.BindingExpression.Activate(Object item)
       at System.Windows.Data.BindingExpression.AttachToContext(AttachAttempt attempt)
       at System.Windows.Data.BindingExpression.AttachOverride(DependencyObject target, DependencyProperty dp)
       at System.Windows.Data.BindingExpressionBase.OnAttach(DependencyObject d, DependencyProperty dp)
       at System.Windows.StyleHelper.GetInstanceValue(UncommonField`1 dataField, DependencyObject container, FrameworkElement feChild, FrameworkContentElement fceChild, Int32 childIndex, DependencyProperty dp, Int32 i, EffectiveValueEntry& entry)
       at System.Windows.FrameworkTemplate.ReceivePropertySet(Object targetObject, XamlMember member, Object value, DependencyObject templatedParent)
       at System.Windows.FrameworkTemplate.<>c__DisplayClass45_0.<LoadOptimizedTemplateContent>b__3(Object sender, XamlSetValueEventArgs setArgs)
       at System.Xaml.XamlObjectWriter.OnSetValue(Object eventSender, XamlMember member, Object value)
       at System.Xaml.XamlObjectWriter.Logic_ApplyPropertyValue(ObjectWriterContext ctx, XamlMember prop, Object value, Boolean onParent)
       at System.Xaml.XamlObjectWriter.Logic_DoAssignmentToParentProperty(ObjectWriterContext ctx)
       at System.Xaml.XamlObjectWriter.Logic_AssignProvidedValue(ObjectWriterContext ctx)
       at System.Xaml.XamlObjectWriter.WriteEndObject()
       at System.Windows.FrameworkTemplate.LoadTemplateXaml(XamlReader templateReader, XamlObjectWriter currentWriter)
       at System.Windows.FrameworkTemplate.LoadTemplateXaml(XamlObjectWriter objectWriter)
       at System.Windows.FrameworkTemplate.LoadOptimizedTemplateContent(DependencyObject container, IComponentConnector componentConnector, IStyleConnector styleConnector, List`1 affectedChildren, UncommonField`1 templatedNonFeChildrenField)
       at System.Windows.FrameworkTemplate.LoadContent(DependencyObject container, List`1 affectedChildren)
       at System.Windows.StyleHelper.ApplyTemplateContent(UncommonField`1 dataField, DependencyObject container, FrameworkElementFactory templateRoot, Int32 lastChildIndex, HybridDictionary childIndexFromChildID, FrameworkTemplate frameworkTemplate)
       at System.Windows.FrameworkTemplate.ApplyTemplateContent(UncommonField`1 templateDataField, FrameworkElement container)
       at System.Windows.FrameworkElement.ApplyTemplate()
       at System.Windows.FrameworkElement.MeasureCore(Size availableSize)
       at System.Windows.UIElement.Measure(Size availableSize)
       at MS.Internal.Helper.MeasureElementWithSingleChild(UIElement element, Size constraint)
       at System.Windows.Controls.ContentPresenter.MeasureOverride(Size constraint)
       at System.Windows.FrameworkElement.MeasureCore(Size availableSize)
       at System.Windows.UIElement.Measure(Size availableSize)
       at System.Windows.ContextLayoutManager.UpdateLayout()
       at System.Windows.ContextLayoutManager.UpdateLayoutCallback(Object arg)
       at System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks()
       at System.Windows.Media.MediaContext.RenderMessageHandlerCore(Object resizedCompositionTarget)
       at System.Windows.Media.MediaContext.RenderMessageHandler(Object resizedCompositionTarget)
       at System.Windows.Interop.HwndTarget.OnResize()
       at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam)
       at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
       at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
       at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
       at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
       at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

  5. modysn123
    modysn123
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    It doesn't work for me after Vol 9 is updated (but work before it). I already updated the mod but it still doesn't work the restart still limited.
    1. AntiLoser
      AntiLoser
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      Try deleting the mod data folder in the game folder
  6. Makuu95
    Makuu95
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    Works with Vol 9 Uptade?
  7. NirRuhid
    NirRuhid
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    Frosty crash when i add this mod
    1. AntiLoser
      AntiLoser
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      try deleting mod data folder in the game folder.
  8. Andal00
    Andal00
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    Sadly doesn't work
    1. AntiLoser
      AntiLoser
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      Might be because I haven't updated it to latest game version yet.
      Try it now.
  9. DenisD
    DenisD
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    Can't check if Vol 8 update works. Re-applied mod patch to updated game with frosty mod manager, it loads intro, connects to EA servers, tries to load assets and quits. Tried to run the game without loading the mod - only with frosty manager - same. So I guess it's not the mod itself, but frosty mod manager. The game works without frosty
    1. AntiLoser
      AntiLoser
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      go into game folder and delete the moddata folder to refresh the mods.
    2. DenisD
      DenisD
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      yep, It worked, thank you!
    3. Diabolosgunner
      Diabolosgunner
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      EDIT: it was because i was in the middle of a night session

      this has been mentioned but im getting the issue where 10 is giving you 9 or fewer, 500 changes nothing and i havent tried 0 lol, whats the fix to get 500 to work?
  10. zaxader
    zaxader
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    Help, plz update.I can't play without this mod now =(