The file 'Mods/NeedForSpeedUnbound/[NFS Unbound] Infinite Restarts.fbmod' already exists. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost) at FrostyModManager.MainWindow.<>c__DisplayClass30_0.<InstallMods>b__0(FrostyTaskWindow task) in D:\_PROJECTS\NFS Series\NFS Unbound\Frosty 107-Updated UNB Profile\FrostyToolsuite\FrostyModManager\Windows\MainWindow.xaml.cs:line 1331 at System.Threading.Tasks.Task.Execute() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at Frosty.Core.Windows.FrostyTaskWindow.<FrostyTaskWindow_Loaded>d__19.MoveNext() in D:\_PROJECTS\NFS Series\NFS Unbound\Frosty 107-Updated UNB Profile\FrostyToolsuite\FrostyPlugin\Windows\FrostyTaskWindow.xaml.cs:line 117 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
12 comments
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
at FrostyModManager.MainWindow.<>c__DisplayClass30_0.<InstallMods>b__0(FrostyTaskWindow task) in D:\_PROJECTS\NFS Series\NFS Unbound\Frosty 107-Updated UNB Profile\FrostyToolsuite\FrostyModManager\Windows\MainWindow.xaml.cs:line 1331
at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Frosty.Core.Windows.FrostyTaskWindow.<FrostyTaskWindow_Loaded>d__19.MoveNext() in D:\_PROJECTS\NFS Series\NFS Unbound\Frosty 107-Updated UNB Profile\FrostyToolsuite\FrostyPlugin\Windows\FrostyTaskWindow.xaml.cs:line 117
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Really doesnt like Frosty lol
I feel like intructions werent really made or left for anyone to understand lol
You add the mod to Frosty itself (through the UI).
Reckon you can do a teleport mod?
Teleport Mod