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HGGNIGAN

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HGGNIGAN

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34 comments

  1. Krzychu695
    Krzychu695
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    Will this work for vol 9 ?
    1. tipoda
      tipoda
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      • 0 kudos
      yes
  2. Rosie2212
    Rosie2212
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    • 1 kudos
    I'm seeing that some people can't get this to work using frosty 1.0.7.0 but it's seems to be working for me after downloading it from the unite mod page. I don't know if it matters but I have the unite mods listed first followed by this mod and some of antiloser's mods and it's all fine so far.
    1. autoxguy
      autoxguy
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      • 3 kudos
      That is weird cause I am using the unite mod with a bunch of anti closer mods and cannot do the first event cause I have no cash but there is an 80k buy in.  Maybe this mod will solve my issue. 
    2. Rosie2212
      Rosie2212
      • member
      • 1 kudos
      Did you fix it? Anyway it's been a while and I'm using remix instead of unite with this, no issues so far
  3. sarcozic
    sarcozic
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    Thx 4 the mod bro!

    Works with no issues on latest steam version)
  4. sakurarozu
    sakurarozu
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    • 0 kudos
    not working right. races load but nothing happens im using unite but when i turn off this mod races load fine and i can drive. 
  5. kanoto15
    kanoto15
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    Still working on 7.1 update.
    If you encounter error
    -Delete ModData folder from game folder
    -Restart computer
    -Apply mods in Frosty
  6. DanJet
    DanJet
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    Please, make the UNITE Unbound compatible version of Mega Easy Grinding mod
  7. WiseVs
    WiseVs
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    Does it work online?
    1. HGGNIGAN
      HGGNIGAN
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      • 1 kudos
      This mod only affects singleplayer events.
  8. Yakushi6
    Yakushi6
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    for me the game keep in the loading screen in the story mode
  9. YourMessageHere
    YourMessageHere
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    Mod's not showing up in Frosty Mod Manager 1.0.7.0 or working in-game when the .fbmod is added to the mods/NeedForSpeedUnbound mod directory. If I press 'add mod' and select the file, I get this error:

    The file 'Mods/NeedForSpeedUnbound/MegaEasyGrinding.fbmod' already exists.
       at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
       at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
       at FrostyModManager.MainWindow.<>c__DisplayClass30_0.<InstallMods>b__0(FrostyTaskWindow task) in D:\_PROJECTS\NFS Series\NFS Unbound\Frosty 107-Updated UNB Profile\FrostyToolsuite\FrostyModManager\Windows\MainWindow.xaml.cs:line 1331
       at System.Threading.Tasks.Task.Execute()
    --- End of stack trace from previous location where exception was thrown ---
       at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
       at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
       at Frosty.Core.Windows.FrostyTaskWindow.<FrostyTaskWindow_Loaded>d__19.MoveNext() in D:\_PROJECTS\NFS Series\NFS Unbound\Frosty 107-Updated UNB Profile\FrostyToolsuite\FrostyPlugin\Windows\FrostyTaskWindow.xaml.cs:line 117
    --- End of stack trace from previous location where exception was thrown ---
       at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
       at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
       at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

    ...what happun? I notice references to a D: drive, which I don't have.  
    1. HGGNIGAN
      HGGNIGAN
      • supporter
      • 1 kudos
      You can delete the mod from FMM folder and then add it through the "add mod" part, if it doesn't work then the simplest solution to every problem is to reconfigure your FMM (by using a brand new copy)
    2. YourMessageHere
      YourMessageHere
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      I got it working - it seems that 1.0.7 is somehow different from 1.0.7.0, and when I used the exact version from the linked video below posted by arkangeleir, 1.0.7, it works, but 1.0.7.0 does not.
  10. zeeahmvd
    zeeahmvd
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    Since the update, the mod has not applied to the Rydell deliveries, are you able to fix this?
    1. HGGNIGAN
      HGGNIGAN
      • supporter
      • 1 kudos
      Yeah I think I've fixed it, you can go download the newest file to check it out