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This page was last updated on 03 May 2025, 4:54PM
- Changelogs
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Version 3.0.6
- Added in-game mod update log.
- Fixed game version code parsed as 0.0.0 in some cases.
- Added online announcement board and FAQ.
- Improved some text translations.
- Removed the warning message of Kiddo Makeover detected.
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Version 3.0.5.2
- Fixed Comparer Error when specific plugins are installed
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Version 3.0.5.1
- Adjusted the output of error capture
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Version 3.0.5
- Adjusted the default size of setting window
- Optimized the sorting logic of the list
- New exception handling mechanism
- Other minor improvements
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Version 3.0.4.1
- Fixed an issue where the presence of special characters in the version string would cause the game forever loading
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Version 3.0.4
- Automatically check if the game is outdated during startup self-check
- Automatically shorten the error report if it's too long during startup self-check
- The resolution changed reminder will only display once per game session
- Optimized mod sorting
- Added new APIs
- Other performance-related optimizations
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Version 3.0.3
- Reverted changes to language switch functionality
- Adjusted loading order for various features
- Fixed issue with traditional Chinese bottom bar text not loading correctly
- Fixed issue with sidebar mod names not converting to traditional Chinese
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Version 3.0.2
- Removed unnecessary and meaningless text display
- Rearranged settings page, moved all Mod Manager settings to framework
- Added "Text Display" for text customization settings
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Version 3.0.1
- Fixed issue causing game to close when log directory not found
- Optimized color of prompt text
- Reorganized bottom bar
- Completed English text
- Adjusted and optimized certain operations for smoother functionality
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Version 3.0.0
- Added Mod Settings entry on the main game page
- Mandatory game restart on first use
- Self-check upon game startup
- Improved speed of opening directories
- Adjusted space occupied by bottom bar buttons
- Added shortcuts for several commonly used directories
- Optimized logic for exporting ID lists
- Automatically resets Mod Manager state on resolution change
- Improved logic for auto-save to prevent thumbnail issues
- Corrected menu sorting error logic
- Optimized logic presentation for certain menus
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Version 2.0.8.1
- Fixed the issue where the Localization Loader would cross-plugins and override, resulting in abnormal text
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Version 2.0.8
- Introduced the functionality of automatically completing dependency files and automatically removing obsolete files
- The mod version is now displayed by default (can be disabled in settings)
- Updated Localization Manager
- Adjusted the localization loading method, optimizing language retrieval in certain situations
- Added methods for checking whether in-game and whether the current operation is safe
- Restored the QQ group entrance
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Version 2.0.7
- Added output for scene name.
- Optimized most of the code for better experience.
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Version 2.0.6.3
- Fixed the issue of framework pre loading exceptions.
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Version 2.0.6.2
- Fixed the issue of improper reference method
- Removed old placeholders (please delete old files, especially all ModManager.dll)
- Added placeholders for birthday reminder
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Version 2.0.6.1
- Added output for missions list
- Fixed the issue of incorrect direction for nested folders
- Output data is now placed in subfolders
- Added placeholders for custom textures, play animation, and home settings
- QQ group entry has been replaced with Discord channel entry
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Version 2.0.6
- Patched some text.
- Supported subfolders.
- Updated support for Kiddo Makeover.
- Removed some backward-compatible handling (if some mods are not working, please update them to the latest version).
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Version 2.0.5.5
- Completed the Chinese translation
- Added the functionality to export ID lists and open the data folder
- Fixed the sorting of each plugin to avoid the manager becoming too cluttered
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Version 2.0.5.4
- Fixed two oversights.
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Version 2.0.5.3
- Added "Hide 'Feedback' in Esc Menu"
- Added "Hide 'Tutorial' in Esc Menu"
- Optimized language selection
- Optimized the handling of decimal inputs in Mod Manager to make it more intuitive
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Version 2.0.5.2
- Fixed compatibility issues with items.
- Fixed the problem where clicking Save under specific conditions prompts you to exit the game.
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Version 2.0.5.1
- Fixed minor issue with language switching.
- Embed internal resources and remove dependent file.
- Adjusted "Save & Quit to Desktop" to make it more intuitive.
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Version 2.0.5
- Added "Save & Quit to Desktop."
- Merged the mod manager and framework into the same file.
- Optimized the language selection menu.
- Consolidated some redundant menus.
- Increased the visibility of the save button.
- Adjusted the loading order sequence.
- Corrected some text.
- Completed the Chinese translation.
- Added Traditional Chinese (Beta).
- Added buttons for checking updates and providing feedback on bugs.
- Adjusted some IDs to prevent conflicts in menu loading if certain files are not deleted.
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Version 2.0.4
- Add second confirmation when exit the game on the Esc menu
- Fix an issue that caused extra logs to be output
- Add a checkbox for italic description text
- Description text is no longer displayed in italics by default
- Add more APIs for future updates
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Version 2.0.3
- This update has divided the functions into separate plugins. The main reason is that the plugin is becoming larger and more chaotic, making it difficult to maintain and update. Splitting functions also helps to prevent all plugins from crashing due to an error in one function. After installing the main framework YTaS - Framework, you can choose the modules you need, download and install them on other pages. This update has also polished the description text of most functions. After the update, some functions need to be reconfigured.
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Version 2.0.2.2
- Fixed an issue with "Infinite Machine Queue" not working correctly
- Added "Use Machines Inside Factory" feature
- Added "Get All Relationship Bonuses" feature
- Removed weather-related functions (standalone now)
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Version 2.0.2.1
- Add features related to displaying NPC icons on the map
- Add toggle to disable relationship requirements when equipping skins for NPCs
- Correct the issue with the museum donation prompt being reversed
- Optimize some feature logic
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Version 2.0.2
- Improved and corrected the descriptions of some features
- Added toggle for display item IDs in descriptions
- Added toggle for whether display Mod Settings/Exit Game
- Added option for dumping ID lists in Menu1
- Removed child-related features (standalone now)
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Version 2.0.1.1
- Fixed the freezing issue
- Fixed the missing museum donation prompt text
- Removed the interception of storyline scripts feature temporarily
- Added standalone key bind for Pause/Resume Time
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Version 2.0.1
- Fixed the issue where displaying item IDs required enabling Test Tools.
- Added the feature to display player photos in the album's cutscene section.
- Added standalone hotkeys for "Fast Forward One Hour" and "Go Home".
- Added skip confirmation feature for "Add Item" and "Add Slot".
- Fixed the issue where story script interception could cause the game to soft-lock.
- Added the ability to show everyone's birthdays in the Social section, and to display item relationship points when gifting.
- Added features like blocking child needs, immediate childbirth, and modifying the number of days required for a child to grow up.
- Moved some child-related features from Test Tools into Social.
- Improved error handling for some features.
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Version 2.0.0.1
- Removed the function of text replacement to avoid game freezing issues.
- Move "shirtless Logan suit" from [Test Tools] to [Experimental].
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Version 2.0.0
- If the game's 11.2 update is not available, please be patient or consider downloading the older version of Ytas.
- This version only supports game versions 4.1.0 and above.
- If the game version is below 4.1.0, the mod will not load correctly.
- The compressed package now includes ModManager.
- Note: After updating to this version, you will need to reconfigure all features.
- -Attention:
- The default shortcut key for ModManager is now F4.
- -Adjustments:
- Fixed an issue where removing level restrictions did not affect weapons.
- Changed the implementation of disabling fall damage to resolve occasional issues.
- Increased the maximum capacity limit for modifying storage box capacity.
- Fixed an issue where item level settings did not take effect when adding items.
- Time travelling supports more durations.
- Adjusted the factory tip blocking range.
- Adjusted the implementation of unlocking all doors.
- Adjusted time control, unlock all, AI pause and resume features to be selected from in-game menus.
- Integrated some features and set them as in-game menus.
- Removed the functionality of forcibly enabling TAA and hiding pet icons.
- Removed the accessory euqipping feature due to issues.
- Removed Flirting Option 2, as it may cause plot issues.
- Removed the functionality of enabling factories and greenhouses.
- Removed the localization feature and changed to built-in Chinese and English.
- Removed the functionality of hiding pet icons.
- Removed some text customization options.
- -Added features:
- Display item ID in the inventory.
- Always display detailed information of items.
- Removed camera capturing distance limit.
- Unlimited machine queues.
- Added Jetpack Everywhere and supports flight duration and speed adjustment.
- Added free advertising.
- Added refine modification.
- Added display of item museum donation status.
- Enabled interaction with Logan's Rambo.
- Added features to disable auto staircase generation, dye without materials, and unlock all dye styles of all kinds of furnitures.
- Added the feature to have all merchants recycle all items.
- Added the ability to forcibly change the weather set by story.
- Added easy sandfishing and easy punching.
- Added a confirmation prompt and in-game menu for features like adding items and adding slots.
- Added the ability to add mission items.
- Added the ability to multiply special currency acquisition.
- Added the ability to unlock all interaction options and enable all candidates' following.
- -Added Test Tools with the following functions:
- *Test Tools is for testing purposes only. Some functions have not been fine-tuned and may cause the game to freeze or crash. If you do not understand the specific function of a certain feature, please do not use it. In addition, some features may have incomplete translations. The functions are subject to removal or may be merged into other sections at any time. Some features are only recommended for users with a certain level of programming expertise. Warning: Some functions carry the risk of damaging your save files, so make sure you have backed up your saves.
- Shirtless Logan appearance.
- Spawn monsters.
- Remove items.
- Play specified CG.
- Teleport to specified scene.
- Teleport to salon or open makeover.
- Display custom dialogues or in-game dialogues.
- Prevent actual effectiveness of confessions and proposals in stories.
- Replace the model of some or all NPCs with other NPCs'. Replace NPC model in cutscenes with other NPCs'.
- Immediately trigger fertility option, modify fertility-read NPC configuration.
- Intercept automatic appearance changes.
- Camera poses debugging.
- Intercept story scripts, run specified story scripts, output all executing story scripts.
- Forcibly marry, teleport NPC to player, release Pen's prison status, remove NPC's leave icon, replace NPC's suit, output and remove NPC's behaviors.
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Version 1.0.7.3
- Added Mission Rewards with support for multipliers for Gols, Experience, Reputation, and Favor, as well as support for Unlimited Orders.
- Added experimental features: Add Mission Items and UI toggle.
- Fixed an issue where 'Displays Favor Value' might show a negative value in certain situations.
- Optimized the logic for 'Disable Fall Injury' to reduce the likelihood of it failing in certain situations.
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Version 1.0.7.2
- Fixed a critical code defect. Please be sure to update to this version!
- Added a feature to forcibly enable TAA anti-aliasing.
- Added the function to open Grace's 'Squeeze the Day'.
- Added a feature to display the favor value when relationship points change.
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Version 1.0.7.1
- Added a feature for unlimited interactions (hugging, kissing, etc).
- Added a feature to skip the Duck cutscene.
- - This version adds support for translating text in the settings. The translatable text is located in '\BepInEx\plugins\Your Time at Sandrock'.
- - If this folder is not present or it's empty, please try starting the game once. The text content is in .txt format. '[=]' separates the original text from the translation, and '[return]' represents a line break.
- - Note: After translation, all features need to be reconfigured!
- - You can download pre-translated Chinese text from the optional files. Additionally, English text is provided in the optional files, and we welcome everyone to participate in the translation!
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Version 1.0.7
- 2023/10/11
- There have been significant changes to the function categories; you'll need to reconfigure.
- This version will be the recent stable release. There won't be any new features added for at least the next week, except for bug fixes.
- Added a multiplier for knowledge experience.
- Added a feature to modify the album limit.
- Added a feature to further suppress factory tips.
- Added a feature to modify the storage box size.
- Added a feature to multiply the quantity of items obtained.
- Added a feature to always obtain items of the highest quality.
- Some functions no longer require opening and closing the map to take effect.
- Removed the 'UnlockAll' feature for factory (which appeared to cause lag in the interface). Use 'Unlock All Blueprints' in the 'gameplay' section instead.
- [The following are changes related to settings]
- Added 'items' section for features related to 'add item,' 'storage box,' backpack expansion, and item quality.
- The 'Add Item' feature is displayed by default now.
- Moved some options that only need to be configured once to the bottom.
- Moved some features out of the 'experimental' section and merged 'unlockall' into 'experimental'.
- Moved the 'relationship' multiplier back to the 'multiplier' section.
- Merged 'go home,' 'time,' 'social,' and some 'experimental' features into the 'gameplay' section.
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Version 1.0.6
- 2023/10/10
- [Main] Added 'Tips' that allow for the translation of certain tooltip text.
- [Social] Added 'Interaction' with the following functions: Unlimited Gifting, Unlimited Play/Date, and the ability to select Flirtation options in conversations in storys after marriage.
- [Multiplier] Corrected 'friendship' to 'relationship' and moved the features to the newly added 'social' section. Need to reconfigure.
- [Experimental] Removed the manual trigger for 'Fall from Grace'.
- [Experimental] Removed the functionality to add Super Filtration Cores to the backpack (if needed, please use the 'Add Item' feature).
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Version 1.0.5
- 2023/10/9
- [UnlockAll] Added UnlockAll, which supports unlock all: Illustrations, BluePrints, Cooking Recipes, Cutscene Photos, Prestored Photos and All Npc Preferences.
- [Multiplier] Added multiplier for the preorder contrast (Scraps and Minerals)
- [Experimental] Added an 'enabled' option for special features.
- [Experimental] Optimized the logic to prevent issues where players couldn't move when enabling the 'Add Item' feature without restarting the game.
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Version 1.0.4.2
- Fixed the issue where functions triggered by pressing a key were running multiple times.
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Version 1.0.4.1
- Fix softlock issue caused by configuring priority handling.
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Version 1.0.4
- 2023/10/8
- [Ytas] Refactored the code. Categorized the functions. (requires reconfiguration).
- [Miscellaneous - Mini-game] Added the feature for always correct guessing.
- [Miscellaneous - No Sandstorm] Fixed the issue where 'no sandstorm' wasn't working.
- [Experimental] Added a highly requested feature, visible after enabling and restarting (I won't provide an item list for various reasons).
- [Experimental - Temporary] Moved to Special.
- [Experimental - Special] Added the ability to expand the backpack.
- [Experimental - Special] Added the feature to open the camera anywhere.
- [Movement Speed] Removed. (use Movement Speed instead).
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Version 1.0.3
- 2023/10/7
- [Resources] Fixed a bug where the multiplier for resources wasn't affecting gathering.
- [Temporary] Added a feature to obtain the Super Filtration Core in case you missed it.
- [Temporary] Added a 'Fall from Grace' quest trigger to prevent getting stuck on this quest.
- [Temporary] Added a fast travel home feature in case you're unable to leave certain maps.
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Version 1.0.2
- 2023/10/6
- [ModManager] Fixed a translation oversight in the ModManager.
- [Time] Added a feature to pause or skip time.
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Version 1.0.1
- 2023/10/5
- [ModManager] ModManager Added.
- [Ytas] More features Added.
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- Author's activity
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May 2025
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03 May 2025, 4:54PM | Action by: s1zau
File added
'Framework [version 3.0.7.1]'
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03 May 2025, 3:57PM | Action by: s1zau
File added
'Framework [version 3.0.7]'
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03 May 2025, 3:46PM | Action by: s1zau
Attribute change
'File \'Framework\' category changed to Old versions.'
October 2024
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05 Oct 2024, 7:51PM | Action by: s1zau
File added
'BepInEx [version 5.4.23.2]'
September 2024
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26 Sep 2024, 3:03AM | Action by: s1zau
Mod image added
August 2024
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18 Aug 2024, 1:30PM | Action by: s1zau
Attribute change
'File \'Framework\' category changed to Main Files.'
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18 Aug 2024, 1:13PM | Action by: s1zau
File added
'Framework [version 3.0.6.1]'
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06 Aug 2024, 4:21PM | Action by: s1zau
Changelog added
'Change log added for version 3.0.6'
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06 Aug 2024, 4:20PM | Action by: s1zau
Changelog added
'Change log added for version 3.0.5.2'
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06 Aug 2024, 4:20PM | Action by: s1zau
Changelog added
'Change log added for version 3.0.5.1'
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06 Aug 2024, 4:20PM | Action by: s1zau
Changelog added
'Change log added for version 3.0.5'
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06 Aug 2024, 4:20PM | Action by: s1zau
Changelog added
'Change log added for version 3.0.4.1'
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06 Aug 2024, 4:14PM | Action by: s1zau
File added
'Framework [version 3.0.6]'
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06 Aug 2024, 4:07PM | Action by: s1zau
File added
'Framework [version 3.0.6]'
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06 Aug 2024, 4:05PM | Action by: s1zau
Attribute change
'Mod version changed to 3.0.6.'
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05 Aug 2024, 4:37PM | Action by: s1zau
Attribute change
'Description changed.'
July 2024
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17 Jul 2024, 6:25PM | Action by: s1zau
Attribute change
'Description changed.'
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17 Jul 2024, 6:24PM | Action by: s1zau
Attribute change
'Description changed.'
June 2024
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10 Jun 2024, 11:45AM | Action by: s1zau
Attribute change
'File \'Framework\' description changed.'
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10 Jun 2024, 11:41AM | Action by: s1zau
Attribute change
'File \'Framework\' description changed.'
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- Mod page activity
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June 2025
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27 Jun 2025, 1:13AM | Action by: TheEclecticGenie
Endorsed
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