Thanks for making this mod, it's fun. Tho u may not be updating this mod anymore, still got to report a bug. I spawned the blue lobster by mod early game, which may conflict with the main mission exploring that rat cave. (1st boss was that blue giant lobster) Then the blue circle won't disappear after the lobster boss got killed, thus I can't finish the main mission. Is there any way to fix this? Also don't know if any other boss would cause the same problem? if not, i might just turn the mod on after that mission, wasted lots of time on new games...
How do you fight the boss when the spawn location is in Ingall's Mine? Everytime there is a spawn in Ingall's Mine I go there but there's nothing there. I went around (circled) the mine just to check if the spawned monster is somewhere nearby but it isn't there. I also went inside by doing all 4 dungeon runs and finished it but the orange spawn area is still there. Is this a glitch?
I'm having a problem with the main boss spawns - they don't show up. Nor do their lackeys (the added gang members). The random monster spawns across the map show up just fine, and I get messages about the boss spawning, but there's nothing there when I show up.
That's me in Sophie's farm, standing in the circle (as you can see in the minimap) but without any boss around. The exact same thing happened the next day in the Tree Farm.
It wasn't the waiting thing, since I waited around for a bit, left the area and came back, and spent the rest of the day in my workshop which is right next to this spot. I'll try the new update, thanks for the quick response!
Yeah, got a piggy bot attack on the harbor, went there and found it! It was a pretty tough fight (especially since my horse followed me in and I kept mounting him instead of dodging, lol).
Is there a way to widen the spawn area? or remove the health restoration effect whenever they get pushed outside their spawn area. It's discouraging when, a couple times already, I'm chipping away at the enemy's health bar, they get pushed outside the spawn area, and their health started being restored.
I had Rat King spawning on Central Plaza...7 times in a row. I kill it, it respawns, i kill it, it respawns. After 7 times i run out of healing items to engage him further.
I don't know why that happened, sorry... I've killed the rat king invasion several times without it respawning... I've never had an invasion respawn yet. It could be conflicting with another mod?
Hey this is just a general request I am posting in all the mod forums, I would like to either go higher than level 99 or have a mod that allows you to gain more skill points in some way. Currently the max skill points you can have is 98 but there is at least a total of 160 skill points you need to max all skills in the game. Just seeing if anyone can create a mod to give players a chance to get more skill points overall. My idea is simply adding a consumable item into the game you can buy or otherwise achieve and consume it to gain a skill point.
A bit of an issue and i doubt it can be fixed. Probably something with the way that saves are made. If i sleep ,wake up next day and boss spawns. If i quit, reload and start day anew, then nothing spawns. Considering that i play with modded day length, 60min instead of 20, i generally play one day per gaming session. As result i almost never get any bosses spawning.
The spawn chance is set in settings. It checks fresh each time you wake up, so reloading the same day will cause a new check and potentially a different result. Probably you want to set the chance to something higher than the default 30%?
25 comments
Tho u may not be updating this mod anymore, still got to report a bug.
I spawned the blue lobster by mod early game, which may conflict with the main mission exploring that rat cave. (1st boss was that blue giant lobster)
Then the blue circle won't disappear after the lobster boss got killed, thus I can't finish the main mission.
Is there any way to fix this?
Also don't know if any other boss would cause the same problem? if not, i might just turn the mod on after that mission, wasted lots of time on new games...
https://steamcommunity.com/sharedfiles/filedetails/?id=2098905121
That's me in Sophie's farm, standing in the circle (as you can see in the minimap) but without any boss around. The exact same thing happened the next day in the Tree Farm.
Any idea what's happening?
Thanks a lot!
Can you add more 2~5 spawns?
I would like to either go higher than level 99 or have a mod that allows you to gain more skill points in some way. Currently the max skill points you can have is 98 but there is at least a total of 160 skill points you need to max all skills in the game. Just seeing if anyone can create a mod to give players a chance to get more skill points overall. My idea is simply adding a consumable item into the game you can buy or otherwise achieve and consume it to gain a skill point.
If i sleep ,wake up next day and boss spawns. If i quit, reload and start day anew, then nothing spawns. Considering that i play with modded day length, 60min instead of 20, i generally play one day per gaming session. As result i almost never get any bosses spawning.
I'll test it as soon as I finish the main quest!