My Time at Portia
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LasurDragon

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LasurDragon

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63 comments

  1. LasurDragon
    LasurDragon
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    Unfortunately I no longer have time and desire to support my Portia mods, so I'm open-sourcing them.

    You can find all the code at GitHub. Feel free to:

    • Create Pull Request. I'll check it and update the mod or will give you access to do so. Will also add you as a contributor if you would want to  
    • Create Fixed/Enhanced/Improved version of any of my mods and publish it separately (but do mention me in the description).
    • Check the code just for science  
    • Modify it to suit you liking and use in your own game.

  2. aedenthorn
    aedenthorn
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    Updated version:

    https://www.nexusmods.com/mytimeatportia/mods/94
  3. StrixOmani
    StrixOmani
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    I think with the new update, if this mod is installed, it will crash the game.
    1. PsionicNerd
      PsionicNerd
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      It still works fine, may be a bug or two but you may have a mod conflict with other mods that causes a crash.
    2. aedenthorn
      aedenthorn
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      I think it won't work with the latest UMM because of the new Harmony version. I've submitted a pull request, but I can post a fixed version as well if the author doesn't themselves.
    3. dw420
      dw420
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      please do :)
    4. Vrakyas
      Vrakyas
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      UMM version up to 0.21.8b will work with this mod.
      Don't install UMM 0.22.x until this mod got updated.
  4. Caitie7
    Caitie7
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    I think this has to be my favourite My Time At Portia mod because it’s just so useful, thank you for making it. I do have one suggestion/request though; I can see you've given the option to set the default crafting amount to max for everything except the workbench. I don't really know about the game's code or mod making so I understand if this is really difficult or impossible or you just don’t like the idea :) but is there a way to add an option to set the default crafting amount for furnaces separately to the default crafting amount for other machines? So I could have furnaces craft max by default but other machines and the workbench craft 1 by default?
  5. Duchesty
    Duchesty
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    Can we add a toggle for this option:
    "Disables bag sorting for "Sort All" button. Now it only unload items to corresponding chests. [Always on]"

    I actually like that it sorts the bag whenever it sorts items into chests...
  6. shadowymz1
    shadowymz1
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    Sorry to disturb. I would like to ask some mod making questions. I am interested in making some mod for Portia. I checked the game file and the UnityModManager guide and would like to ask, what versions of tools should i use? like which version of Unity3D? which version of C#, which version of MS studio? and other tools maybe? Anything else I should pay attention to before I start? Thanks
  7. lamonitha28
    lamonitha28
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    Hola, no se como activar el mod podrian porfavor especificarlo, y una pregunta mas el mod solo sirve para la version 1.0 o para cualquier version incluyendo las ersiones que contengan dlc?
  8. savagehart
    savagehart
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    The "Beta Build" seems to be working at spec. Haven't seen any problems. This is the BEST mod for this game :)
  9. LasurDragon
    LasurDragon
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    Currently not compatible with Portia 2.0. Will update in a day or two.
    Edit: updated
    1. CesarOriginal
      CesarOriginal
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      TY, man. Congrat for your amazing work.
    2. Tuvka
      Tuvka
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      realy respect
    3. k4en
      k4en
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      Thank you so much!
    4. VampireCat92
      VampireCat92
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      ooooh I was wondering! Thx for staying on the ball <3
    5. Magerose
      Magerose
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      Many thanks! Very helpful mod. :)
    6. Gargash89
      Gargash89
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      thx
    7. samiratou
      samiratou
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      Thanks so much for getting updated so quickly!
  10. k4en
    k4en
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    Hi, im having problems with this after the portia 2.0 update. The mod status is always Red even after a restart. Ive tried reinstalling UMM and the mod and get this error

    https://i.imgur.com/6ELv9xQ.png

    Any ideas?
    1. Johnny3010
      Johnny3010
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      same
    2. savagehart
      savagehart
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      Yup me as well. Then again I know as a modder it can take a day or 2 (YMMV) for mods to get updated after a game update. But Damn, I didn't realize how much I depended on this mod until it stopped working. So great mod! Update: Socialize is working fine so its just this mod. Hope that helps
    3. Hillistine
      Hillistine
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      Same problem here. Keep up the great work! :)
  11. vanitasbb
    vanitasbb
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    Thanks for the update :)

    Great job!