Unity is up and running and working when I use CTRL + F10 but the mod isn't listed in the manager. This my first time using Unity so I'm not sure how to troubleshoot. I launched Unity, found the steam Portia folder (there is now a Mods folder inside) dragged over the zip and hit install. Unity also lists it in the launcher under the mods tab. I'm running Unity 0.27.14.0 and Portia Final 2.0.141644
EDIT: fixed, sorry. I clicked the mod on the Unity list and hit Install on the dropdown, and now it appears. Hoping this might help someone else now.
Would like to see specifically crystals added to this to speed up their respawn. Especially for a certain end game quest they spring on ya that needs a metric ton of it...
Just a word of warning. Don't use the factory speed setting on max unless you like losing materials. It's just too fast and ends up eating them, especially with the shorter duration ones.
This is a great mod for all of the common tweaks and I really appreciate the QoL upgrade. There is an option I would like to see but I have not found this type of mod anywhere else. Can we add an option to reduce the time it takes to run a hazardous ruin? I feel that it shouldn't take 3-5 hours to run a ruin and if we are already slowing the time down to make more time in a day, reducing the hazardous ruin runs to maybe 1 hour or so would be really nice. Thanks for listening.
guess I'm kinda late to the party, however there is no way run speed default is 7.2 in 2021 - sprinting with 7.2 makes you pretty much as fast as horse or even faster
edit: is 7.2 modded default or game default? what is actual game default if 7.2 is modded default? anyone?
The Problem is that the ratio between run and sprint is wrong, if you set the run right the sprint is too fast, with I could just disable this feature on the mod. Such a great mod, except for this, the feeling is soooo wrong.
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EDIT: fixed, sorry. I clicked the mod on the Unity list and hit Install on the dropdown, and now it appears. Hoping this might help someone else now.
Can we add an option to reduce the time it takes to run a hazardous ruin? I feel that it shouldn't take 3-5 hours to run a ruin and if we are already slowing the time down to make more time in a day, reducing the hazardous ruin runs to maybe 1 hour or so would be really nice.
Thanks for listening.
edit:
is 7.2 modded default or game default? what is actual game default if 7.2 is modded default? anyone?