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Wampa842

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Wampa842

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16 comments

  1. Franklinmods
    Franklinmods
    • member
    • 1 kudos
    fajny mod, ale gdzie pojawia się budzik?



  2. polatabilik
    polatabilik
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    • 0 kudos
    When reloading the game, the LED color is red by default. How can we fix it?
    1. you can't, this is a very old mod, this wasn't a feature, so you can't
  3. Luky1804
    Luky1804
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    • 0 kudos
    Přesně jako tu píše bubeník 111 naprosto souhlasím
    Může někdo udělat prosím ty samé hodiny bez alarmu!!!
  4. Luky1804
    Luky1804
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    • 0 kudos
    Strašná kokotina!!!Budík neustále houká a alarm nejde vypnout.
    Špatné ovladání celého přístroje.
    To tu není nikdo kdo umí udělat funkční hodiny se snadným používáním bez alarmu?
    Pokud ne tak hodiny nedělejte vůbec žádné protože tohle je příšerný
  5. Giulz
    Giulz
    • member
    • 0 kudos
    the mod is really well done, but there are some problems.
    The custom color is not kept and you always have to reactivate it by interacting with the clock and the alarm is always reset every time you load the save and cannot be permanently removed.
    1. cheeseshit69420
      cheeseshit69420
      • member
      • 1 kudos
      this was one of the first mods ever uploaded on nexus for my summer car, i don't think this is gonna be updated anymore
  6. alidx11
    alidx11
    • member
    • 1 kudos
    where is the clock??? its not on the desk
  7. DennyFrontier
    DennyFrontier
    • member
    • 0 kudos
    Hello, how do you set the time on the UI and close it? When I try to set the time, the black box shows on the bottom of the screen but there is no cursor to click on it, none of the buttons I press changes any of the values and I cant close it. Any help is appreciated 
  8. uno10010
    uno10010
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    • 0 kudos
    add a radio option for it, like those cheap clock radio that have a terrible sound quality that cost 10$
  9. Lexman6
    Lexman6
    • supporter
    • 15 kudos
    Likewise with drummer111, I had issues with the alarm going off all the time.
    I made a fix in DigitalClockBehaviour.Update(). Looks like the alarm firing check missed checking if _alarmEnabled first.
    I changed the bottom of Update() to the following
    if (_alarmEnabled)
    {
    _alarmTimeText.text = string.Format("{0:0}:{1:00}", (object) _alarmHour, (object) _alarmMinute);
    if (this._alarmArmed && _clock.Hour24 == _alarmHour && _clock.Minute == _alarmMinute)
    _alarmSound.Play();

    if (_alarmSound.isPlaying)
    if ((_clock.Minute -_alarmMinute) < 0 ? (_clock.Minute - _alarmMinute) + 60 >= 10 : _clock.Minute - _alarmMinute >= 10) //Silence alarm automatically after 10 minutes
    _alarmSound.Stop();

    this._alarmArmed = this._clock.Hour24 != this._alarmHour || this._clock.Minute != this._alarmMinute;
    }

    For those who don't want to have to compile this themselves, I uploaded a compiled DLL with the change. If you don't quite trust the DLL you can decompile it with dotPeek (https://www.jetbrains.com/decompiler/download/#section=standalone) and have a look yourself.

    https://www.dropbox.com/s/hp6859ygxnnnr1a/TwentyFourClock.dll?dl=0
    1. CheckNix1210
      CheckNix1210
      • member
      • 0 kudos
      I can only endorse this mod because of your fix. So let me endorse the fix as well (although I haven't scanned the file with anything). Without it, the clock is a proper annoyance. As if there weren't enough of them in the game already. Maybe the alarm malfunction in the unfixed mod is intentional. :P
    2. dragon77be
      dragon77be
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      • 0 kudos
      hello the link to download the dll file does not work, can you re meter it ?
    3. Lesarthois
      Lesarthois
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      • 0 kudos
      Thank you very much for the fix.

      I know you aren't hte mod's author and it seems to be abandonned, but I noticed another issue; the LED color default to red when loading the game, and only turn to the set-up one (green in my case) when I interact with it.
      Not a big deal tho :p
  10. ElectronicDeath
    ElectronicDeath
    • member
    • 0 kudos
    Will you ever update this? At least to remove the stuck alarm?