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Bitpro17

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Bitpro17

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78 comments

  1. does anyone know the name of the ferndale starter sound im tryna replace it
    1. Bitpro17
      Bitpro17
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      muscle_start plays when it actually starts and muscle_start2 is the looping noise (which you will pretty much never hear since it starts almost instantly)
    2. Thanks mate!
  2. OscarPCBuilds
    OscarPCBuilds
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    quite unfortunate i can't change the main menu song.. is there any way of making it work? i do have msc_theme.ogg AND msc_theme.83.ogg, i tried .wav and .mp3. not renamed, but actually converted files through audacity.
  3. xe3
    xe3
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    Hello! I need to use this mode. But in my game, it gives an error while loading and it does not work. What can I do in this situation?
    1. Kaiyakyanshu
      Kaiyakyanshu
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      I got the same issue
    2. Bitpro17
      Bitpro17
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      well what would this error happen to say?
    3. Kaiyakyanshu
      Kaiyakyanshu
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      its said that the mod crashed when trying to load reason: unknow
    4. messianao
      messianao
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      If you still need any solution -- you need to update MSCLoader.
  4. ogulcanergun
    ogulcanergun
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    How can we create a paintable object in Unity 5? Can you please help with this?
    1. Bitpro17
      Bitpro17
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      this mod doesnt really support that unfortunately
  5. Repsik
    Repsik
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    when i load the game i get weird white squares near the dashboard, carburator hood and bumper,any solves?
  6. lealm1611
    lealm1611
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    ALGUEM TEM PROBLEMA COM O Turbocompressor DonnerTechRacing?
    1. Fihreboy
      Fihreboy
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      não.
  7. Bugster1970
    Bugster1970
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    question, can you replace textures with this?
    1. Bitpro17
      Bitpro17
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  8. RicochetST69
    RicochetST69
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    Hey i would need more detail on how to put an texture on my 3d model using the json method. (the code needed)
    Thanks!
  9. helsinkifarter69
    helsinkifarter69
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    hey can someone help?
    i want to change the gifu sounds but i don't know where to start
  10. ogulcanergun
    ogulcanergun
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    Hello, it is a very nice mod, thank you.Could you please show us how to integrate the json file into the obj file in Unity? I know how to create unity3d, but the only thing I don't know is the script.
    1. Bitpro17
      Bitpro17
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      if you know how to make unity3d file then you dont need the json since you can do everything it does directly in unity by adding "mesh replacement" component as the guide says
    2. ogulcanergun
      ogulcanergun
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      I know everything but I am not good enough in coding I am a rookie so I don't know how to add the mesh replacement component this is actually the part I am talking about
    3. Bitpro17
      Bitpro17
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      if you have unity fully setup and working then idk how to help you, the guide is pretty clear:p download minibuild from releases, drag it into the project assets and then add the component to prefab
    4. ogulcanergun
      ogulcanergun
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      I only need the information and codes on how to create a "mesh replacement". I can change those codes according to my own objects and will the mesh replacement connection be .js or .cs ?
    5. ogulcanergun
      ogulcanergun
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      I fiddled around a bit and I think I understand now. I add the "MeshReplacement" component via "AssetReplacer.dll" on Unity and write the object name I want to change in the empty "targetname" section, then I put the assetreplacer.dll and my object in the "prefab" folder and get .unity3d output. Isn't that right?
    6. Bitpro17
      Bitpro17
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      yes but you dont need to include the .dll in the asset bundle