When I was developing the mod back in the day, I considered my control implementation. However, I have taken your feedback into account and developed a new version of the mod that includes reverse control options.
Hello, I appreciate your kind comment. Regarding your question, if you are referring to the setting slider, all you need to do is pass the min and max values of `AddSlider()` as integers. This is because the function has a version that accepts integer values.
As a player, I've used many mods, including Advanced Keyboard. This mod inspired me to develop my own, as I didn't find comfort in its implementation. That's why I started scripting my own mod to suit my needs. As mentioned in the mod description, this mod was initially made for personal use, and indeed I used it for about two months before deciding to publish it to the community. By the way, the mod was scripted entirely by me, the author, and over the course of a month, I worked to understand the Unity platform and the game logic.
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but it didnt. completely remove the mod and reload the save prior to install and its like its still there, only now there's no options for it...
so now i'm fucked and have to revert to a backup save from about 10 hours of game ago. (edit: nope, thats fucked too). wonderful.
or i'm just not used to the controls lol
how did you got rid of decimals in slider pls tell me
Regarding your question, if you are referring to the setting slider, all you need to do is pass the min and max values of `AddSlider()` as integers. This is because the function has a version that accepts integer values.
thanks again! :)
By the way, the mod was scripted entirely by me, the author, and over the course of a month, I worked to understand the Unity platform and the game logic.