For some reason only known to bosor he programmed this to set the curtains to the opposite of what they're saved as. Eg: The curtains are closed, upon reload they'll be open and vice versa. In dnSpy in the "CurtainBehaviour" class - "Start" method, delete this code to make it work properly. bool flag = !this.Closed; if (flag) { this.CloseCurtain(); } else { bool closed = this.Closed; if (closed) { this.OpenCurtain(); } }
19 comments
In dnSpy in the "CurtainBehaviour" class - "Start" method, delete this code to make it work properly.
bool flag = !this.Closed;
if (flag)
{
this.CloseCurtain();
}
else
{
bool closed = this.Closed;
if (closed)
{
this.OpenCurtain();
}
}
If Bosor comes back to modding to fix this then great. All I did was change Onload to PostLoad.